PCG259.rev king.006 rgb
62

King of Fighters XIII Steam Edition review

Our Verdict

A fine combat system soured by poorly explained complexity, and a lovely looking game let down by a lack of graphics options.

PC Gamer's got your back Our experienced team dedicates many hours to every review, to really get to the heart of what matters most to you. Find out more about how we evaluate games and hardware.

Article by Nathan Brown.

What the tutorial does make clear is that you shouldn't interpret KoF XIII's four-button control scheme as a sign that this is a simple game. Nor should you expect it to be as beginner-friendly as most contemporary fighting games. There's none of Street Fighter IV's friendly input recognition: your joystick motions have to be perfect. So do your combo timings. Put it this way: King of Fighters XIII is a game with four kinds of jump.

Oh, and you have to learn three characters. Unlike other 3v3 games (the Marvel vs Capcom series, for instance), you can't tag-in a teammate during play: the action plays out like a traditional 1v1 fighter, fading to black when a round is over to load your next combatant. This makes for a pleasing mindgame before a match begins when both players select their team's order of appearance, but it's another layer of complexity in a game that hardly needs it. Character-specific combo trials start out helpful and quickly become insane. KoF XIII is still rewarding to play at a low level, but you're always worried that you're missing out on something, and the game is in no hurry to let you in on its many secrets.

There is, at least, plenty to do, even for lone players. There's an Arcade mode, naturally, with two infuriating boss battles, and a Story mode with branching paths and fixed team selections. There are combo challenges, time trials and a survival mode. Online there's the usual choice of ranked and player matches, but SNK's pledge that this release would have better netcode than the console versions has proven hard to verify. There simply aren't that many people playing it. Worse, that excellent sprite work is undermined by an almost complete lack of graphics options. You can choose between windowed or fullscreen, fixed or variable framerate, dynamic or static backgrounds, and that's your lot. You can't even change the resolution from the console versions' 720p, and the lack of filters to disguise the jagged edges means that the higher your monitor's display, the worse it looks.

KoF XIII is a disappointing PC port of a decent fighting game.

  • Expect to pay £23 / $30
  • Release Out now
  • Developer SNK Playmore
  • Publisher In-house
  • Multiplayer/strong> Local and online
  • Link www.bit.ly/kingfighters
The Verdict
King of Fighters XIII

A fine combat system soured by poorly explained complexity, and a lovely looking game let down by a lack of graphics options.

PC Gamer is the global authority on PC games—starting in 1993 with the magazine, and then in 2010 with this website you're currently reading. We have writers across the US, Canada, UK and Australia, who you can read about here.