Oma Keeling Latest articles by Oma Keeling Most games today still hide common, avoidable accessibility issues By Oma Keeling Published 20 August 21 Plain Sight Big and small games often overlook basic ways to make everything from subtitles to colored health bars more accessible. Plain Sight The biggest gaming news, reviews and hardware dealsKeep up to date with the most important stories and the best deals, as picked by the PC Gamer team.Contact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsors LATEST ARTICLES 1 Rockstar co-founder Dan Houser says he 'failed' with Max Payne 3, and I'm sorry Danno but that's just plain wrong 2 Kojima says he was 'just like Bryan' from the Resident Evil movie when he played RE1 in 1996: 'I kept getting game over after game over, shouting F***!' 3 Legendary level designer Richard 'Levelord' Gray has died 4 World of Warcraft: Forever won't destroy what made the old classes so satisfying by modernizing them into oblivion: 'The level of mechanical complexity found in the beta classes is indicative of our intentions' 5 Grand Theft Auto 6 rumored to be launching on PC sooner than anyone expected, but I wouldn't get my hopes up too high
Most games today still hide common, avoidable accessibility issues By Oma Keeling Published 20 August 21 Plain Sight Big and small games often overlook basic ways to make everything from subtitles to colored health bars more accessible.