Analysts think GTA 6 likely to launch in the fiscal year 2024
Magic eight-ball says "maybe".
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When Take-Two Interactive recently made a deal to buy mobile game company Zynga for $12.7 billion, it was announced with a press release that included a section on "Strategic Rationale and Stockholder Value Creation". Within that was the note, "Looking ahead, the combined company is expected to deliver a 14% compound annual growth rate… over the three-year period from Take-Two's Fiscal Years 2021 through 2024."
According to an analyst from investment banking firm Jefferies, quoted by Stephen Totilo of Axios, "there are only a handful of titles that can...provide management with the confidence to put out such a strong guidance; we believe there is at least one Rockstar IP set to be released by FY24". That was followed up by a quote from research analyst Doug Creutz of Cowen, who thinks this points to "a likely GTA 6 launch in FY24." If true, that could put the Grand Theft Auto 6 release date anywhere between the beginning of April 2023 and the end of March 2024.
Back in 2020, Take-Two's financials indicated its marketing spend would double in FY2024, which was interpreted by an analyst at the time as suggesting the same release window for GTA 6. A rep for the publisher denied it, however, saying that the figure represented marketing commitments to third-party companies rather than internal studios like Rockstar.
Whenever GTA 6 does come out, we may well have to wait a little longer for a PC version, as was the case with GTA 5 and Red Dead Redemption 2. Although our own Chris Livingston contributed to our list of bold predictions for 2022 by not only suggesting that 2023, a full decade after GTA 5's initial launch, would be the perfect time to drop a trailer announcing GTA 6, but that it would come out on PC and console simultaneously. I guess they do have that Rockstar Launcher for a reason.
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Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.


