Take-Two Interactive
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No, says Take-Two CEO Strauss Zelnick, of course Red Dead Online isn't a missed opportunity, the game sold 85 million copies
By Harvey Randall published
News "Red Dead Online has been immensely successful and long lasting."

GTA 6 was meant to release today, and amid everyone mourning what could have been one superfan decides to queue up at GameStop anyway
By Elie Gould published
News GTA 6 during a heatwave after a bank holiday, we could've had it all.

Grand Theft Auto 6 publisher is confident enough in its release date to brag about the ungodly amounts of money it's about to make
By Andy Chalk published
news Sorry to say, though, that PC plans are still MIA.

Grand Theft Auto 6 preorders foretold by a Best Buy leak have not come to pass
By Tyler Wilde published
news Was it a false prophecy?

Take-Two's CEO says AI's not in the business of making hits, 'datasets by their very nature are backward looking', but that doesn't mean AI can't be 'super helpful'
By Elie Gould published
News "Clones don't sell".

Take-Two CEO says the original Borderlands' art style overhaul cost a year of dev time and $50 million: 'Had we not done that, Borderlands wouldn't have been a hit'
By Justin Wagner published
News Borderlands' distinct comic book aesthetic was the result of a last-minute bet.

Grand Theft Auto 6 leak says preorders begin next week
By Andy Chalk published
news An errant Best Buy email sent to multiple content creators and influencers may have blown the big surprise.

After fining Google more money than exists on Earth, Russia demands so little from EA it feels like a weird joke
By Joshua Wolens published
News Well one of these strategies has gotta work.
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