Square Enix
Latest about Square Enix
Two years after release, the Final Fantasy Pixel Remasters on Steam finally achieve feature-parity with the console versions
By Jody Macgregor published
News And they're on sale.
Final Fantasy 14 is shaking up its usual Moogle tomestone events by adding both weekly and event-long challenges
By Harvey Randall published
News I did things for that inferno jacket. Horrible things.
Final Fantasy 14's live-action TV series is 'dead' due to a scale that 'proved too much', with Covid-19 twisting the knife
By Harvey Randall published
News "We took it out just as studios began to zip up their purse strings."
The state of FF14 going into 2024: Endwalker's post-launch experiments proved a failure—still, there's never been a better time to get started
By Harvey Randall published
FORGE AHEAD Variant Dungeons, Island Sanctuary, and other things that didn't quite work.
Square Enix's CEO suggests the company makes too many mid-budget games, but that's exactly where it's doing its best work
By Wes Fenlon published
Square Enix has struggled mightily with big budget development for 15 years, but has released a string of less flashy RPGs in the last few years.
Final Fantasy 14 is a safe haven for queer expression, though its world and story are still stuck its hush-hush past
By Harvey Randall published
HERE, BUT NOT A reflection in a shard.
Square Enix says its new multiplayer party game contains AI-generated art, but don't sweat it: It's only 'about 0.01% or even less'
By Andy Chalk published
news The president of Square Enix said he wanted to be "aggressive in applying AI" to content development, and apparently he meant it.
Final Fantasy 14's director loves the game so much, he says he'd start over from the bottom as a contractor on it if he got fired from Square Enix
By Ted Litchfield published
news Naoki Yoshida also thinks the game's in good hands in the event of his untimely demise.
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