Oculus VR
Latest about Oculus VR

By Wes Fenlon Published
There are still challenges, but talking to devs at Oculus Connect gave me an optimistic outlook on multi-platform VR gaming.

By Wes Fenlon Published
Interview Oculus VP of Product explains why Rift is launching first, even though "very few hardware peripherals have ever succeeded unless they’re in the box."

By Tyler Wilde Published
Carmack suggests we could watch esports in virtual arenas with thousands of other spectators.

By Evan Lahti Published
Many things are remarkable about Time magazine’s new VR-themed cover.

By Shaun Prescott Published
Company specialises in "custom optics, sensor systems and algorithms to detect and track hand movement".

By Wes Fenlon Published
Oculus Rift platformer Lucky's Tale continues to prove that 3rd person VR works just as well (if not better) than 1st person.

By Wes Fenlon Published
Interview Oculus' VP of Product talks about games exclusive to Oculus Home, the design of the Touch controller, and more.

By Wes Fenlon Published
Bad VR reminds us of how incredible good VR is, but it can also muddy the waters of virtual reality as it heads mainstream.
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