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Superhot is a striking first-person shooter in which time stops when you do. This simple rule lets you perform spectacular action sequences. Throw guns at enemies send them reeling, use katanas to chop bullets out of the air and blow away elevators full of faceless goons in just seconds. We like it quite a lot.
The game demonstrated its principles with a free browser-based build, and has since become a full release. How did it happen? How did the developers go about growing a simple proof-of-concept into a full game?
Tomasz Kaczmarczyk, business director for Superhot, has the answers, and he's coming to the PC Gamer Weekender on March 5/6 at the Old Truman Brewery to tell us all about it. "We'll spend the session talking about indie game development, industry trends and free lunches (or lack thereof)," he says.
Come along! We still have tickets for our weekend-long event, featuring 40+ new and upcoming games to play. We'll have talks from developers on Star Citizen, Stellaris, Frozen Synapse 2 and loads more. You'll even have a chance to try the HTC Vive virtual reality headset.
Plus! Book before midnight today and you'll be entered into a draw for a $130 Call of Duty Loot Crate. Tickets come with a free Steam key for Dustforce, and you can knock 20% off the price when you use the code PCG20 at checkout. See you there!
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
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