Sleeping Dogs mod adds first-person perspective, TrackIR support
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
A memory edit for open world swordfish-'em-up Sleeping Dogs has freed up camera control, allowing you to roam the streets of Hong Kong in first person. Or second person, if you fancy shifting the camera over into the passenger seat. It also adds support for head tracking, something modder Racer_S has previously worked into Need For Speed: The Run.
It's still a little rough around the edges - turn the camera too quickly while driving in the first person and you'll be treated to a horrifying cross-section of Wei's face, like you're a ghost haunting the body of an undercover policeman. Or a camera clipped inside a video game character's face mesh. One or the other.
It's probably best treated for now as an immersive way of roaming the game's impressive rendition of Hong Kong - attempting to throw someone into a furnace or leap from a speeding bike onto a sportscar from this perspective seems like a recipe for disaster. Check out Tom's Sleeping Dogs review for more on the game, from the good (that city, those swordfish) to the bad (that story).
The mod is available from Racer_S's website , and there's also a thread on the official Sleeping Dogs forum. Hat-tip to DSOGaming for the heads up.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Joining in 2011, Chris made his start with PC Gamer turning beautiful trees into magazines, first as a writer and later as deputy editor. Once PCG's reluctant MMO champion , his discovery of Dota 2 in 2012 led him to much darker, stranger places. In 2015, Chris became the editor of PC Gamer Pro, overseeing our online coverage of competitive gaming and esports. He left in 2017, and can be now found making games and recording the Crate & Crowbar podcast.


