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  1. Games
  2. Adventure
  3. Middle-Earth: Shadow of Mordor

Middle-earth: Shadow of Mordor 8k screenshot gallery

Features
By PCGamer published 18 October 2014

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques required to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 1 of 40
Page 1 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 2 of 40
Page 2 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 3 of 40
Page 3 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 4 of 40
Page 4 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 5 of 40
Page 5 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 6 of 40
Page 6 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 7 of 40
Page 7 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 8 of 40
Page 8 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 9 of 40
Page 9 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 10 of 40
Page 10 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 11 of 40
Page 11 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 12 of 40
Page 12 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 13 of 40
Page 13 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 14 of 40
Page 14 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 15 of 40
Page 15 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 16 of 40
Page 16 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 17 of 40
Page 17 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 18 of 40
Page 18 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 19 of 40
Page 19 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 20 of 40
Page 20 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 21 of 40
Page 21 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 22 of 40
Page 22 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 23 of 40
Page 23 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 24 of 40
Page 24 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 25 of 40
Page 25 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 26 of 40
Page 26 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 27 of 40
Page 27 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 28 of 40
Page 28 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 29 of 40
Page 29 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 30 of 40
Page 30 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 31 of 40
Page 31 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 32 of 40
Page 32 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 33 of 40
Page 33 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 34 of 40
Page 34 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 35 of 40
Page 35 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 36 of 40
Page 36 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 37 of 40
Page 37 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 38 of 40
Page 38 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 39 of 40
Page 39 of 40

Pixel Boost is our weekly series devoted to the artistry of games, and the techniques require to run them at high resolutions. Gallery by James Snook.

All screenshots were captured with max graphics settings including the ultra textures.

I was able to create my usual free camera and field of view hacks for Shadow of Mordor. I combined those with the ability to freeze time in cheat engine in order to get the camera angles I wanted. Here is a guide I created with a link to that cheat engine table:

To save the screenshots, I used the built-in hudless screenshot capture (hotkey is F12). That feature only removes the HUD if your resolution scale is set to something other than 100%. Unfortunately this game has no anti-aliasing options, and any injected AA via SweetFX would not be captured in screenshots. It would still look good in real-time though.

The resolution scaling feature will scale up to 2x your maximum desktop resolution. Since I can create a resolution as high as 5120x2880, I could take screenshots up to 10240x5760. Seeing as that would surely cause my GPU to explode in a few days, I decided to keep the width to a maximum of 7680.

Shadow of Mordor may not be the best looking game I've played in 2014, but it was surely the most fun. It will be a tough game to top.

Page 40 of 40
Page 40 of 40
PCGamer
PCGamer

PC Gamer is the global authority on PC games—starting in 1993 with the magazine, and then in 2010 with this website you're currently reading. We have writers across the US, Canada, UK and Australia, who you can read about here.

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