Improbable to open two game studios, one headed by former Bioware exec
Aaryn Flynn will lead Improbable Edmonton.
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Improbable, the creator of multiplayer-focused cloud platform SpatialOS, has opened two game studios to build its own online multiplayer games. One studio is based in London, UK and the other is in Edmonton, Canada.
The Edmonton studio already has 50 staff working on Improbable's first game, built using SpatialOS, and the studio is headed by Aaryn Flynn, the former Bioware general manager who joined Improbable last year. At Bioware, he was head of studio for the Mass Effect and Dragon Age series.
The London studio, which will be a mix of new hires and existing Improbable staff, will be lead by John Wasilczyk, who was previously an executive producer at EA DICE. He has also held positions at Epic Games and Infinity Ward.
Improbable said it's keen to open more studios in the future, both to work on games and to improve SpatialOS, which is designed to help build persistent worlds with huge player counts. Games currently being built with SpatialOS include battle royale Mavericks: Proving Grounds and sandbox airship MMO Worlds Adrift.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Samuel is a freelance journalist and editor who first wrote for PC Gamer nearly a decade ago. Since then he's had stints as a VR specialist, mouse reviewer, and previewer of promising indie games, and is now regularly writing about Fortnite. What he loves most is longer form, interview-led reporting, whether that's Ken Levine on the one phone call that saved his studio, Tim Schafer on a milkman joke that inspired Psychonauts' best level, or historians on what Anno 1800 gets wrong about colonialism. He's based in London.


