Netflix agrees to buy Warner Bros., including its game studios, for nearly $83 billion-with-a-B, but the fight may not be over yet

ANKARA, TURKIYE - DECEMBER 5: In this photo illustration, the logo of Netflix is displayed on a mobile phone screen in front of the logo of Warner Bros in Ankara, Turkiye on December 5, 2025. (Photo by Didem Mente/Anadolu via Getty Images)
(Image credit: Getty Images)

Less than two months after it went on the auction block, massive media company Warner Bros. Discovery has found a buyer, and it is massive media company Netflix. The streaming giant has agreed to pay $82.7 billion for Warner in a deal the companies say will provide "more choice and greater value for consumers," and "a stronger entertainment industry" for America.

Well, sure: That sounds a lot better than "media consolidation is going to make a few of us even richer and a lot of you even poorer," after all. But that is what we're looking at here. Once closed, the deal will give Netflix, a massive, multi-billion-dollar streaming and production company, control of just about everything in the Warner stable, including its film, television, and game studios, HBO and HBO Max and all their properties, and the whole of the DC Universe.

"Our mission has always been to entertain the world," Netflix co-CEO Ted Sarandos said. "By combining Warner Bros.' incredible library of shows and movies—from timeless classics like Casablanca and Citizen Kane to modern favorites like Harry Potter and Friends—with our culture-defining titles like Stranger Things, KPop Demon Hunters and Squid Game, we'll be able to do that even better. Together, we can give audiences more of what they love and help define the next century of storytelling."

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Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

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