RPG
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The JRPG veteran responsible for Persona and Megami Tensei is working on a 'school life RPG' with the Neptunia series studio
By Shaun Prescott published
News Kouji Okada is joined by two other Atlus veterans.

Skyrim's co-lead designer was building real-time horse and cart travel and a dynamic civil war: 'We were pretty disappointed that didn't ship'
By Fraser Brown published
News Kurt Kuhlmann was co-lead on Skyrim and Bethesda's Elder Scrolls loremaster.

Bethesda's former Elder Scrolls loremaster on why he left, Starfield's 'communication breakdowns', and how he wanted The Elder Scrolls 6 'to be The Empire Strikes Back'
By Samuel Horti published
Deep lore "It was almost certainly time for a change."

Disco Elysium had so much text it broke the branching narrative software: 'we were writing too much'
By Jody Macgregor published
News "Oh no, no one else writes things that long!"

Ron Perlman says he did the Fallout intro for $40 and a sandwich, he's never played it, and he's not interested in trying: 'The whole Fallout thing is a mystery to me'
By Andy Chalk published
news Perlman has uttered the famous four-word intro in nearly every Fallout game, but beyond that? No thanks.

A Steam glitch convinced some Fallout fans a New Vegas remaster was imminent, only to have the rug yanked out from under them: 'Slowly turning into r/HalfLife'
By Joshua Wolens published
News I want to believe.

Fallout Season 2 episode 5 finally mentions Forced Evolutionary Virus, an integral part of the Wasteland and the source of the Super Mutants
By Elie Gould published
News Never trust a West Tek scientist.

One of the most intriguing plotlines in Fallout season 2 may have just been spoiled by *checks notes* Funko Pop
By Elie Gould published
News Nothing to see here, folks.

Former Bethesda lead says The Elder Scrolls 6 got announced so early because the studio had to make sure 'people were not just pissed at us' for revealing Starfield instead
By Rich Stanton published
News "I think there is something to be said for going a bit more constrained. I always thought that was a weird goal anyway."
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