ReVamp, a castle defense roguelike where you command the armies of the dead for your mistress, is entering playtests soon

You can check out all the games from The PC Gaming Show on the show's Steam page

You can check out all the games from The PC Gaming Show on the show's Steam page, where you can wishlist your most-anticipated games and get more information on everything shown!

It must be stressful to be Dracula. Not only do you have to pay what must be extortionate taxes on your big stonking castle, but you also have to decide where all those confounding metroidvania rooms go to thwart the prospective vampire hunters who want to take a crack at the big D. Well, ReVamp is finally giving voice to that administrative stress.

Developed by Digital Sun (the folks who made Moonlighter and Cataclismo), ReVamp is a castle defence roguelike where you need to craft your own castle from assembled pieces to make it as hard to invade as (in)humanly possible.

You won't just be sitting idly by while your meticulously-placed forces of the damned whack knights upside the helm, though—ReVamp'll also have you leading from the front rather than the throne, dropping boots into your castle to fight in it yourself. As the Steam page puts it, "You are not just the ruler of the castle. You are its final defense."

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And, as announced during the PC Gaming show, ReVamp will be entering playtesting soon—you can scan the QR code in the trailer above to sign up yourself via Discord, or click that link.

Honestly, ReVamp looks sick as hell—not only is it looking gorgeous, with animation and artwork that reminds me, appropriately, of the Castlevania Netflix series—it's also from a studio that knows their roguelikes from haunted basement to parapet, but it's also a really fun spin on a handful of genres.

I'm always a fan, conceptually, of games that spin the duties of hero and villain on their head—and a tower defence roguelike where you're also designing the layout of a castle you'll be fighting in is a real novel concept. Also, I just like a good roguelike. Give me a repeatable gameplay loop and one of three upgrade options to choose from, and I'm a happy little camper.

Check out everything revealed at the PC Gaming Show.

Harvey Randall
Staff Writer

Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He'll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don't ask him what his favourite system is, he has too many.

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