The best Harlowe builds in Borderlands 4: Gravitar guide

Borderlands 4 Harlowe builds: Harlowe looking at an enemy she's grabbed in a chromatic bubble, while firing at another bandit who's approaching from behind, blasting him backwards.
(Image credit: Gearbox)

The best Harlowe builds in Borderlands 4 take full advantage of the Gravitar's experience as a former Maliwan combat scientist, using her mastery of battlefield manipulation and the elements to great effect. Oddly enough, Harlowe feels the most like the traditional Siren we've come to know, more so than the best Vex builds, despite her reliance on tech.

Nevertheless, the Gravitar brings much more to the table than you'd initially expect, so I'll go over three of the best Harlowe builds at max level below. I'll cover the skills, augments, and capstones to pick, alongside gear that works with them to make this character shine. I'll also go over a strong levelling build to get you started on the Gravitar.

Recent updates

September 24, 2025: We've created a Harlowe levelling build to get you through the campaign and into the endgame.

Best Harlowe builds in Borderlands 4

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Harlowe has three unique skill trees, each with their own associated action skill, just like the other Vault Hunters in Borderlands 4:

  • Creative Bursts: Focuses on Harlowe's Chroma Accellerator, dealing elemental damage, causing status effects, and action skill spamming. There are also many perks that boost weapon DPS, whether through rate of fire, elemental buffs (radiation or cryo), or straight-up damage increases.
  • Seize the Day: This is the premier AoE tree in perhaps the entire game, built around putting multiple enemies in stasis so that they share damage thanks to Harlowe's unique trait. There are lots of boosts to both weapon and ability power, with an emphasis once more on cryo damage.
  • Cosmic Brilliance: Unquestionably the most team-focused tree in the game, you can buff allies' shields, reload speed, action skill cooldown, cryo/radiation damage, lifesteal, and even add ricochets into the mix. That's not to say there aren't some selfish perks, though, as this tree also has lots of effects that only apply to you, like making your melee elemental, bonus damage the larger your overshield is, and gamma ray shots.

Harlowe's trait is Entanglement: Whenever Harlowe uses her action skill, any enemies damaged/affected become entangled. Entangled enemies share a portion of both gun and skill damage with all other entangled enemies.

Now I'll go over three Harlowe builds, starting with what's generally her strongest setup for most situations, Creative Bursts/Chroma Accelerator. I've listed the skills, augments, and captones in the order you'll want to pick them up, though remember that you can respec if you'd like to tweak things while levelling.

Harlowe build: Neutron Capture

  • Primary skill tree: Creative Bursts
  • Action skill: Chroma Accelerator
  • Favoured element: Radiation, cryo
  • Best skills for class mods: Skeptic class mod with points in Bright Future
  • Recommended items: Radiation and cryo Boory (Vladof purple SMG), Rainbow Vomit with radiation and cryo (legendary shotgun), Skeptic (legendary class mod), Super Soldier (legendary shield), Vladof purple enhancement with Bullet Hose
  • Firmware: Bullets to Spare, Trickshot/Rubberband Man
  • Specialisations: I Am A Gun, A Honed Mind, Riddle You This, The Best Defence

One of Harlowe's defining traits across all her trees is her knack for elemental damage and status effects, and nothing demonstrates that more than this Chroma Accelerator nuke build. While most of the skills are focused on improving your action skill, this is mostly a gun-focused build. How? Because the Neutron Capture augment, which transfers damage dealt with Chroma Accelerator to your gun, is considered skill damage, which stacks on top of any gun buffs.

It's worth noting right away that this build is quite dependent on gear. Legendaries are fun and all, but I actually recommend basically any Vladof SMG for this build since they have large magazines and a high rate of fire, as well as strong underbarrels like the taser.

With Neutron Capture being our main source of damage, we're using Fuzzy Math, Elementary, Enriched, Poisoned Sun, and Chain Reactor to boost its power. These skills increase the effectiveness of elemental damage, specifically radiation. Keep in mind that this improves the damage of both the Chroma Accelerator action skill and the damage shared to weapons thanks to Neutron Capture. This is further improved with the Demon Core augment that causes Chroma Accelerator to fire radiation dares at enemies as it moves.

Enemies will be irradiated constantly, dealing hefty damage each second, and this plays into the Fissile Launcher and Dirty Bomb, creating more radiation darts and radiation explosions, respectively. Since these two skills aren't based on getting kills, they'll be effective against bosses, too.

Now that each shot deals massive radiation damage for a set duration, why not shoot more in that duration? Cyclotron from the top of Creative Bursts and the Bright Future perk from Seize the Day combine to significantly amp up your fire rate, squeezing out more damage with Neutron Capture before it expires. This is why it's generally best to buff fire rate (and skill damage) over gun damage in this build. With that said, I do think it's worth putting two points into Parallel Circuit for increased gun damage after using your action skill.

The final damage boost comes from the Make Extraordinary skill in Seize the Day, which is truly bonkers. While you might not guess it from the skill's description, this skill's critical hit chance actually applies to Neutron Capture. In other words, after using Chroma Accelerator, you're basically guaranteed a critical hit with every shot.

While you could spec further into damage, like putting more points in Elementary or Parallel Circuit, you really don't need to. Instead, I recommend some added survivability, and the Seize the Day tree provides for us with the Quantum Immortality and Keep Ice On That skills. The former grants bonus health regeneration after entangling an enemy (including those caused by Ripple Effect), while the latter adds lifesteal when dealing cryo damage. Remember, Chroma Accelerator deals cryo damage as it travels, and any cryo weapon can also benefit from this perk.

Here's where you should spend your skill points:

Swipe to scroll horizontally

Skill Name

Point Investment

Description

Chroma Accelerator (Action Skill)

NA

Fires an unstable energy pocket from Harlowe's Chroma Accelerator, which passes through enemies and deals cryo damage to all enemies it passes near.

Reactivate the skill to cause the unstable energy pocket to explode and deal heavy radiation damage in a large area.

Cyclotron

5/5

Harlowe gains increased fire rate.

Fuzzy Math

5/5

Harlowe gains increased status effect chance.

Neutron Capture (Augment)

NA

All damage Harlowe's unstable energy pocket deals to enemies is stored. Whenever it explodes, a portion of that stored damage is transferred to Harlowe's gun, causing her to deal bonus radiation damage.

Elementary

2/5

Harlowe gains increased elemental damage and status effect damage.

Enriched

3/3

Harlowe gains increased radiation damage.

Poisoned Sun

5/5

Harlowe gains increased radiation damage and chance.

Fissile Launcher

3/3

Whenever Harlowe damages an irradiated enemy or an entangled enemy, shoot a radiation dart at another enemy.

Chain Reactor

2/3

Harlowe deals bonus radiation damage to entangled enemies.

Demon Core (Capstone)

NA

As Harlowe's unstable energy pocket travels, it shoots radiation darts at enemies. Whenever Harlowe entangles an enemy while her action skill is active, automatically irradiate that enemy.

Dirty Bomb

1/1

Whenever Harlowe irradiates an enemy, create a radiation explosion on that enemy.

Mechanical Brilliance

5/5

Whenever Harlowe damages an enemy with a skill, she gains increased skill damage. This effect stacks.

Quantum Immortality (Seize the Day tree)

3/5

Whenever Harlowe entangles an enemy, she gains health regeneration.

Make Extraordinary (Seize the Day tree)

4/5

Harlowe gains critical hit chance with all skills. This chance increases every time Harlowe entangles an enemy. This effect stacks.

Parallel Circuit (Seize the Day tree)

2/5

After triggering or retriggering an action skill, Harlowe gains increased gun damage.

Bright Future (Seize the Day tree)

5/5

Whenever Harlowe triggers or retriggers an action skill, she gains increased fire rate.

Ripple Effect (Seize the Day tree)

1/1

Kill Skill: Whenever Harlowe kills an entangled enemy, automatically entangle another nearby enemy.

Keep Ice On That (Seize the Day tree)

3/5

All cryo damage Harlowe deals gains lifesteal. If Harlowe's health is full, she gains overshield instead.

If there were any skill points left, or if you wanted to save some points elsewhere, you could look at perks like Elephant's Foot, Practical Applications, and Wasted from the Creative Bursts tree, Creative Overflow and Resonance Cascade from Cosmic Brilliance, or Parallel Circuit and Pulse Drive from Seize the Day.

Harlowe build: Ties That Bind V2

  • Primary skill tree: Seize the Day
  • Action skill: Zero-Point
  • Favoured element: Cryo
  • Best skills for class mods: Skeptic or Reactor legendary class mods
  • Recommended items: Rainbow Vomit (legendary shotgun), Kaoson (legendary SMG), Hellwalker (legendary shotgun), Firewerks (legendary shield), Skeptic/Reactor (legendary class mods)
  • Firmware: Deadeye, Goojfc
  • Specialisations: In The Zone, Riddle You This, Contamination, The Best Defences

Amara's Ties That Bind build from Borderlands 3 was absolutely busted when it came to mobbing, able to stasis a target and tie multiple enemies together so they shared damage. Well, Harlowe's unique trait basically already does the latter, while the Seize the Day skill tree handles the first part—and somehow even adds more damage-sharing into the mix. This build works incredibly well for mobbing, though I'd recommend swapping to a Chroma Accelerator build if you're exclusively farming bosses, since this is undoubtedly more AoE-focused.

By default, Zero-Point will only stasis a single target, which is a bit of an issue at first since it means you're not really entangling many enemies. The Strange Attractor augment you'll unlock early on can get around this issue a little thanks to its ability to entangle enemies you critically hit, but it's really the combination of Ripple Effect, Too Coolant for Schoolant, Concurrence, Control Group, and Falling Bodies that lets you quickly stasis and entangle entire groups. Now, enemies won't be able to move and they'll share all the damage they take.

That's where damage boosting perks come in, like Parallel Circuit, Unstable Ice-otope, and most importantly, Triple Point. That last perk heavily increases your cryo damage against entangled enemies, so grab a cryo weapon and let loose. A Jakobs weapon (or part) would be especially good here, since these guns automatically ricochet to nearby enemies, further sharing damage between targets.

This build also takes perks from the top of the Creative Bursts tree to increase your weapon damage and status effects. As much as I'd love to add the Refraction skill from the Cosmic Brilliance tree, which gives you ricochet chance against entangled enemies (which stacks on top of the innate ricochet of Jakobs' weapons), it's too far down the tree to unlock it right now. However, you could potentially use a class mod that provides it.

Here's where you should spend your skill points:

Swipe to scroll horizontally

Skill Name

Point Investment

Description

Zero-Point (Action Skill)

NA

Activate to use Harlowe's HALO Accelerator to place an enemy in stasis for a duration. Enemies immune to stasis take damage instead.

Reactivating it causes the enemy in stasis to be slammed into the ground in the direction Harlowe is facing, and creates a small explosion. Retriggering stasis has a cooldown.

Parallel Circuit

5/5

After triggering or retriggering an action skill, Harlowe gains increased gun damage.

Strange Attractor (Augment)

NA

Whenever Harlowe shoots an enemy with a gun, bullets ricochet off that enemy onto all enemies in stasis. If Harlowe critically hits an enemy, that enemy becomes entangled.

Periodic Table Flip

5/5

Harlowe gains increased elemental damage, status effect application chance, and cryo effectiveness.

Ripple Effect

1/1

Kill Skill: Whenever Harlowe kills an entangled enemy, automatically entangle another nearby enemy.

Precision Engineering

3/3

Harlowe gains increased critical hit damage.

Too Coolant for Schoolant

4/5

Whenever Harlowe deals cryo damage, she gains increased action skill cooldown rate.

Cryodynamics

3/3

Harlowe gains increased cryo damage.

Concurrence

5/5

Harlowe gains increased action skill duration for every entangled enemy.

Control Group

5/5

Kill Skill: Killing an entangled enemy restores a portion of Harlowe's action skill cooldown and action skill duration.

Freeze Frame

1/1

Harlowe's guns deal bonus cryo damage for every enemy she has in stasis.

Falling Bodies (Capstone)

NA

Action Skill: Places an additional enemy in stasis at the cost of action skill duration. When stasis ends, automatically slam all enemies straight down.

Unstable Ice-otope

5/5

Kill Skill: Harlowe deals bonus cryo damage with all sources.

Keep Ice On That

1/5

All cryo damage Harlowe deals gains lifesteal. If Harlowe's health is full, she gains overshield instead.

Heat Sink

3/5

Whenever Harlowe freezes an enemy, she gains increased action skill cooldown rate.

Endothermic Reaction

1/5

Whenever Harlowe freezes an enemy, create an endothermic aura that deals constant cryo damage to enemies around it. Harlowe's endothermic aura deals increased damage based on her overshield. The more full, the greater the bonus.

Triple Point

1/1

Whenever Harlowe deals non-cryo damage to an entangled enemy, she deals bonus cryo damage to that enemy. If she deals cryo damage to an entangled enemy, she deals increased bonus damage.

Cyclotron (Creative Bursts tree)

4/5

Harlowe gains increased fire rate.

Fuzzy Math (Creative Bursts tree)

2/5

Harlowe gains increased status effect chance.

Harlowe build: Nuclear Winter

Maxroll's builder is missing the Runaway Reaction perk, which is why this setup is technically has one 'spare' skill point. (Image credit: Maxroll)
  • Primary skill tree: Cosmic Brilliance
  • Action skill: Flux Generator
  • Favoured element: Cryo/Radiation
  • Best skills for class mods: Radiologist with points in Meltdown, Fissile Launcher, and Chain Reactor
  • Recommended items: Rainbow Vomit (legendary shotgun), Kaoson (legendary SMG), Hellwalker (legendary shotgun), Firewerks (legendary shield), Professional Skeptic/Reactor (legendary class mods)
  • Firmware: Deadeye, Goojfc
  • Specialisations: In The Zone, Riddle You This, Contamination, The Best Defences

This Cosmic Brilliance build admittedly isn't the best for either bossing or mobbing, and I'd generally recommend either of the previous builds above this one. However, if you really want to use the Flux Generator, or if you're playing with friends, then this is still a relatively powerful (and fun) option. Generally speaking, the goal is to drop your Flux Generator onto enemies, then stay inside to buff yourself up while you clean up the mess around you.

A key part of this build is the Creative Overflow and Latent Charge perks, which increase your damage the higher your overshield is. Since the Flux Generator already gives you an overshield, it's easy enough to trigger, but you can make this synergy even stronger with Mains Hum and Distribution Function.

From here, it's all about increasing your damage output, whether through elemental damage, gun damage, or critical hit buffs. Nothing does this better than the Nuclear Winter augment, which causes you and your allies to deal bonus cryo damage while you're inside your Generator, and bonus radiation damage while you're outside it.

This plays into several other perks, like Decoherence, Refraction, Meltdown, and especially Excited State, which gives you an automatic critical hit against enemies inside your Generator, to quickly buff yourself up whenever you drop your skill on the ground.

Here's where you should spend your skill points:

Swipe to scroll horizontally

Skill Name

Point Investment

Description

Flux Generator (Action Skill)

NA

Harlowe throws her Flux Generator in front of her, which projects an energy field, dealing cryo damage over time and entangling enemies. Allies inside the energy field gain overshield.

Press action skill again to pick up the Flux Generator and toss it again.

Action at a Distance

4/5

Whenever Harlowe applies a status effect to an enemy, she gains a chance to apply that status effect to each entangled enemy.

Mains Hum

3/5

Harlowe gains increased maximum shield and overshield capacity.

Blue Giant (Augment - Replace Later)

NA

Harlowe's Flux Generator gains increased radius. Additionally, whenever she retriggers it, she creates a cryo hazard where it was located, and a radiation hazard wherever she next places it. Only one of each of these hazards may be active at a time.

Neutron Decay

5/5

Whenever Harlowe irradiates an enemy, she gains increased gun damage. This effect stacks.

Creative Overflow

3/3

Harlowe deals increased gun damage based on her overshield. The more overshield she has, the bigger the bonus.

Nuclear Winter (Augment - Replace Blue Giant)

NA

Whenever Harlowe and her allies are inside the Flux Generator, they deal bonus cryo damage. Whenever they are outside the Flux Generator, they instead deal bonus radiation damage for a duration.

Whenever Harlowe inflicts cryo or radiation status effects, that enemy becomes entangled.

Decoherence

5/5

Harlowe deals increased damage with all sources to entangled enemies. Enemies inside of her Flux Generator take further increased damage.

Latent Charge

5/5

Harlowe deals bonus damage with guns, melee, and action skill while she has overshield. The more overshield she has, the bigger the bonus.

Runaway Reaction

1/1

Harlowe gains increased status effect chance. Whenever Harlowe applies a status effect to an enemy, it becomes entangled.

Refraction

4/5

Harlowe and her allies gain ricochet chance against entangled enemies. Critical hits double this chance. Ricochets deal reduced damage.

Excited State

5/5

Harlowe gains increased critical hit damage. Whenever an enemy is damaged by Harlowe's action skill, the next shot on that enemy will be an automatic critical hit.

Distribution Function

1/5

Whenever Harlowe's action skill damages an enemy, restore a portion of her and all allies' shield capacity. If their shields are full, gain overshield instead.

Harlowe's Certainty Principle

5/5

Harlowe gains increased gun handling, which is further increased with every enemy in her Flux Generator.

Critical Funding

5/5

Whenever Harlowe critically hits an enemy, she gains a chance to entangle it, and refills a portion of her gun's magazine.

Violent Horizon (Capstone)

NA

Harlowe's Flux Generator occasionally shoots radiation projectiles at nearby enemies outside of its radius. If these projectiles irradiate an enemy, the Flux Generator then drags them within its radius.

Whenever you retrigger this ability, the Flux Generator creates a singularity burst that drags in nearby enemies and increases action skill power.

Meltdown

3/5

Harlowe's critical hits with guns deal bonus radiation damage.

Borderlands 4 Harlowe levelling build

Harlowe's Nuclear Winter Chroma Accelerator setup isn't just one of the best builds in the game, flat out, it's also one of the most effective levelling builds. The reason why is simple: everything dies immediately once you reach around level 25. If you're looking for a build with a clearly defined playstyle that's a blast to learn (quite literally), you can't go wrong with a Creative Bursts Harlowe levelling build.

However, there are a few differences I'd make when levelling compared to the finished product, and that largely comes down to action skill cooldown and survivability. Since you're less likely to have strong gear to provide these effects, you'll need to spend some skill points in these areas while levelling instead.

Since this is a levelling build, you won't need any specific gear for it to work (outside of a preference for radiation weapons). However, I would recommend farming for a handful of legendary gear every ten levels or so:

  • Firewerks shield from Splashzone in the Riptide Grotto, Coastal Bonescapes, in Fadefields. Aim to get the radiation version to benefit from all the radiation-based skills in the build.
  • Aegon's Dream assault rifle from Horace in Horace's Oversight, Hungering Plains, in Fadefields. This gives you a chance to apply both incendiary and cryo status effects, on top of the radiation generated by Neutron Capture.
  • Hot Slugger shotgun from Callous Harbinger of Annihilating Death in the Craven's Nook Order bunker in the Bones of Sanctuary, to the east of Terminus Range.
  • Kaoson SMG from Primordial Guardian Origo, the final boss of the Terminus Range vault. To access the Arch of Origo vault, you need to find all three vault key fragments.
  • Skeptic class mod from Callis the Ripper Queen in Moon-Called Throne, Carcadia Burn. You must complete this region's chapter to unlock this boss.

Besides these items, keep an eye out for Jakobs and Maliwan weapons (or even better, guns with parts from both manufacturers), with a strong preference for those that deal radiation damage.

This is because you'll not only deal bonus radiation damage in general, but damaging an irradiated enemy also fires off missiles for bonus damage. Once you've got to around level 25, I found the strength of radiation to be so strong that I didn't really need to worry about elemental resistances from armour and so on.

You'll also want to look out for a Chemist purple class mod, since this gives bonus points in the radiation-enhancing skills. It shouldn't be too hard to find one as you level, and you'll rarely need to replace it with a higher-level version either.

Borderlands 4 Harlowe levelling build: A banner featuring a close-up of Harlowe activating her Chroma Accelerator explosion while firing a gun.

(Image credit: Gearbox)

Here's how the levelling process looks for this Harlowe build:

Levels 2-6:

  1. Starting in the Creative Bursts tree, put five points in Fuzzy Math to increase status effect chance.
  2. Activate the Neutron Capture augment to cause the damage dealt by Chroma Accelerator to be transferred to your gun afterwards, effectively turning your gun into a nuclear bomb. This scales based on skill and radiation damage, so this build will double-dip for massive returns on this augment.

Levels 7-11:

  1. Put five points into Elementary, increasing elemental and status effect damage, which'll benefit your action skill, Neutron Capture, and any elemental weapons you might have.
  2. With these skills unlocked, now's a good time to farm Splashzone for a Firewerks shield if you want to. Look out for a radiation resistance version, as this makes the rockets it fires deal radiation damage as well to benefit from the rest of the build.

Levels 12-16:

  1. Spend five points in Test Subjects. By increasing action skill cooldown rate after applying a status effect, this skill covers the greatest weakness of this build in the early levels, that being a reliance on your Chroma Accelerator.

Levels 17-21:

  1. Put five points into Poisoned Sun to increase radiation chance and damage, which benefits everything from your Chroma Accelerator and Neutron Capture to your guns.

Levels 22-26:

  1. Respec to shift five points out of Fuzzy Math and into Cyclotron, as increased status effect chance isn't as valuable given the next perk selections.
  2. Max out Fissile Launcher with three points to create radiation darts when damaging irradiated or entangled enemies. With previous points in Poisoned Sun and Fuzzy Math, it's practically impossible not to trigger.
  3. Add two points in Chain Reactor for bonus radiation damage to entangled enemies, which helps massively when fighting bosses.
  4. Activate the Demon Core capstone to give your Chroma Accelerator homing radiation darts for even more damage as it travels. Additionally, any entangled enemies also become irradiated, so Fuzzy Math isn't as valuable anymore.
  5. Now that you have more perks focused on radiation damage, I recommend farming Splashzone for a new, higher-level Firewerks shield (preferably radiation resistance) and a legendary weapon like Aegon's Dream from the main story boss Horace.

Levels 27-32:

  1. Pick up Dirty Bomb for one skill point to create radiation explosions whenever you irradiate an enemy. This is great for mobbing as it's often enough to trigger chain reactions with radiation's innate AoE-on-kill effect, but also perfect for bonus damage against bosses.
  2. Jump to the top of the tree again and put three points in Enriched to further boost radiation damage.
  3. Put two points in Carry the One for a chance to entangle multiple enemies, synergising with Chain Reactor.
  4. If you've gone to Carcadia Burn after the Fadefields, then you've likely completed this region's story by now and unlocked the Callis the Ripper Queen boss, who you can farm to get the Skeptic class mod for Harlowe.

Levels 33-37:

  1. Head over to the Seize the Day tree and put one point in Quantum Immortality. This gives the build some much-needed survivability, which benefits from Carry the One's bonus entanglements.
  2. Spend one point in Pulse Drive to gain a flat increase to action skill cooldown rate.
  3. Spend three points in Make Extraordinary to give both Chroma Accelerator and Neutron Capture a chance to critically hit for massive bonus damage, scaling based on entangled enemies.

Levels 38-42:

  1. Add two more points to Make Extraordinary.
  2. Add one additional point in Quantum Immortality.
  3. Spend two points on Bright Future for bonus fire rate after activating or retriggering Chroma Accelerator. Since Neutron Capture is actually the source of most of our damage, this squeezes more damage into that small duration compared to Parallel Circuit's flat gun damage increase.

Levels 43-47:

  1. Return to the Creative Bursts tree and spend five points in Mechanical Brilliance. With a faster cooldown on Chroma Accelerator from previous points, this stacks for even more bonus skill damage, which also applies to Neutron Capture.

Levels 48-50:

  1. Jump back to the Seize the Day tree and put one more point in Pulse Drive.
  2. Spend your last two points on more levels in Bright Future.

Now that you're max level, you have a few options open to you. You can either stick with this more comfortable, less gear-specific build, or, what I'd recommend, respec and fully commit to the Neutron Capture build at the top of this guide. You'll trade some points in cooldown rate and survivability, but that's accounted for with gear and even more raw damage.

Generally, this involves farming for more legendary gear, like the Skeptic class mod from Callis the Ripper Queen, the Katagawa's Revenge sniper, or a radiation Rainbow Vomit and Wombo Combo.

Once you're finished with this Harlowe levelling build, your skill tree will look like this:

Swipe to scroll horizontally

Skill Name

Point Investment

Description

Chroma Accelerator (Action Skill)

NA

Fires an unstable energy pocket from Harlowe's Chroma Accelerator, which passes through enemies and deals cryo damage to all enemies it passes near.

Reactive the skill to cause the unstable energy pocket to explode and deal heavy radiation damage in a large area.

Cyclotron (Fuzzy Math until level 25)

5/5

Harlowe gains increased fire rate.

Neutron Capture (Augment)

NA

All damage Harlowe's unstable energy pocket deals to enemies is stored. Whenever it explodes, a portion of that stored damage is transferred to Harlowe's gun, causing her to deal bonus radiation damage.

Elementary

5/5

Harlowe gains increased elemental damage and status effect damage.

Test Subjects

5/5

Whenever Harlowe applies a status effect to an enemy, she gains increased action skill cooldown rate.

Poisoned Sun

5/5

Harlowe gains increased radiation damage and chance.

Fissile Launcher

3/3

Whenever Harlowe damages an irradiated enemy or an entangled enemy, shoot a radiation dart at another enemy.

Chain Reactor

2/3

Harlowe deals bonus radiation damage to entangled enemies.

Demon Core (Capstone)

NA

As Harlowe's unstable energy pocket travels, it shoots radiation darts at enemies. Whenever Harlowe entangles an enemy while her action skill is active, automatically irradiate that enemy.

Dirty Bomb

1/1

Whenever Harlowe irradiates an enemy, create a radiation explosion on that enemy.

Enriched

3/3

Harlowe gains increased radiation damage.

Carry the One

2/5

Whenever Harlowe entangles an enemy, she gains a chance to entangle another nearby enemy.

Quantum Immortality (Seize the Day tree)

2/5

Whenever Harlowe entangles an enemy, she gains health regeneration.

Pulse Drive (Seize the Day tree)

2/5

Harlowe gains increased action skill cooldown rate.

Make Extraordinary (Seize the Day tree)

5/5

Harlowe gains critical hit chance with all skills. This chance increases every time Harlowe entangles an enemy. This effect stacks.

Bright Future (Seize the Day tree)

4/5

Whenever Harlowe triggers or retriggers an action skill, she gains increased fire rate.

Mechanical Brilliance

5/5

Whenever Harlowe damages an enemy with a skill, she gains increased skill damage. This effect stacks.

Borderlands 4 Shift codesBorderlands 4 Black Market locationBorderlands 4 vault key fragment locationsBorderlands 4 charactersBorderlands 4 Rafa buildsBorderlands 4 Vex buildsBorderlands 4 Amon builds

Borderlands 4 Shift codes: The new key connection.
Borderlands 4 Black Market location: New legendaries, no grind.
Borderlands 4 vault key fragment locations: Crack open Kairos.
Borderlands 4 characters: Meet your new Vault Hunters and find out who's strongest.
Borderlands 4 Rafa builds: The speed-demon Exo-Soldier.
Borderlands 4 Vex builds: The spooky Siren.
Borderlands 4 Amon builds: The fierce Forgeknight.

Rory Norris
Guides Writer

Rory has made the fatal error of playing way too many live service games at once, and somehow still finding time for everything in between. Sure, he’s an expert at Destiny 2, Call of Duty, and more, but at what cost? He’s even sunk 1,000 hours into The Elder Scrolls Online over the years. At least he put all those hours spent grinding challenges to good use over the years as a freelancer and guides editor. In his spare time, he’s also an avid video creator, often breaking down the environmental design of his favourite games. If you can’t track him down, he’s probably lost in a cave with a bunch of dwarves shouting “rock and stone” to no end.

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