Fallout season 2 won't pick a canon New Vegas ending: '15 years down the line, every faction might think they won'

Fallout season 2 character poster - lucy
(Image credit: Prime Video)

Ever since we knew that Fallout's second season would be taking us to New Vegas (so, uh, since the end of Fallout's first season), the internet has reverberated with just one question: which ending will it be, Todd?

Fallout: New Vegas had plenty of ending slides that could go in plenty of directions, but the biggest question at the end of the game was this: who won the Second Battle of Hoover Dam?

In other words, 15 years after the end of New Vegas—when Fallout's second season takes place—everyone is kind of convinced they won. "We had the delicious idea that at the end of a conflict, 15 years down the line, every faction might think they won, which I think has a bit of a poetic quality to it," said Nolan.

(Image credit: Obsidian Entertainment)

"We wanted to try, as much as possible in our show, to honor all gamers' experiences and all the choices they might make as they play the game," added co-showrunner Geneva Robertson-Dworet. "So we always wanted to avoid trying to make one canonical ending [into] the ending that led to the events of the show."

I'll be honest, had I not enjoyed Fallout's first season so much, I'd be sucking air through my teeth right about now. It's not that I'm desperate to have my ending validated (I don't need that; Yes Man is obviously the objectively correct pick), but rather that these vast factions apparently forgetting who won a war after 15 years seems a little… odd. But I suspect it'll work a fair bit better in the show and not in a quick interview.

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Joshua Wolens
News Writer

One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times. He'll play pretty much anything, and has written far too much on everything from visual novels to Assassin's Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you're all far too mean about Deus Ex: Invisible War.

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