Dispatch's original script would've let you pick 3 heroes like 'starter Pokémon', snagging Invisigal, Waterboy, or Mr Whiskey to pull under your wing

Mr Whiskey, a guy in a mascot suit, pours a measure of Jack Daniels into a cup of coffee in Dispatch.
(Image credit: AdHoc Studio)

Dispatch's story focuses heavily around your relationship—platonic or otherwise—with Invisigal, the SDN's resident burnout. At least, before Robert Robertson III arrives on-scene; Whether or not you support her has a huge impact on the story, making for a nicely focused arc in AdHoc's debut game. However, things could've been very different.

That's per a Polygon interview with narrative director Pierre Shorette, who told the site: "In the very original script, you basically picked your starter Pokémon. You didn't have a team. You showed up and [your boss] is like 'pick someone you want to mentor.'"

This shift in development also marked the start from a more grimdark series to a more hopeful one, thanks to a one-two punch of the Covid-19 pandemic and feel-good sports sitcom Ted Lasso: "[there were] a lot of discussions where we were just like… do we have to hurt people? Can we just have hope?"

Honestly, it's probably all for the best. I can see Waterboy working at a push—Hermy is genuinely a charming little guy, and I didn't regret putting him on my squad for a second. But Mr Whiskey?

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Harvey Randall
Staff Writer

Harvey's history with games started when he first begged his parents for a World of Warcraft subscription aged 12, though he's since been cursed with Final Fantasy 14-brain and a huge crush on G'raha Tia. He made his start as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine—and of course, PC Gamer. He'll sink his teeth into anything that looks interesting, though he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. He also plays a shelf load of TTRPGs in his offline time. Don't ask him what his favourite system is, he has too many.

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