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Underrated avian action adventure The Falconeer just got a free remaster that overhauls 'literally everything' about it: 'I hope and pray this remaster shows the dedication I have for my games'
By Rick Lane published
News The developer overhauled the game to recover from burnout, which is an unusual remedy.

Marvel 1943: Rise of Hydra has been delayed again, and it no longer has a clear release window: 'The team is working hard to create something truly special'
By Justin Wagner published
news Skydance's WW2-era superhero game is missing in action.

Palworld community manager points to a new problem with GTA 6's delay: 'Expect to see many games swerve to avoid the 2027 awards season'
By Elie Gould published
News It's about to get messy.

Take-Two's big boss Strauss Zelnick says it got the 'perfect result' from slimmed-down mob tale Mafia: The Old Country, so I'd brace for more games like that if I were you
By Joshua Wolens published
News Molto bene.

CD Projekt Red tells Rockstar not to make the same mistake it did—posts a self-burn over Cyberpunk 2077's historically bad launch to support GTA 6's delay
By Joshua Wolens published
News A wise man learns from his mistakes. Even wiser ones learn from other people's.

Despite another big delay, Devolver is still hell-bent on releasing a game on the same day as Grand Theft Auto 6: 'you can't escape us'
By Shaun Prescott published
News The mysterious project, which may or may not actually exist, will now release in November next year.

Get ready to do the Silksong release date shuffle all over again: GTA 6's delay just blew up the whole game industry's holiday 2026 plans
By Shaun Prescott published
here we go again When Rockstar moves, everyone else shuffles to make room.

Well, PC gamers, time to make peace with the fact that we probably won't be playing GTA 6 until, like, 2028 unless we cave in and buy the console version
By Wes Fenlon published
News Another Grand Theft Auto 6 delay likely pushes its yet-unannounced PC version even further into the future.

Take-Two boss says 'we've never regretted' delaying a game following the Grand Theft Auto 6 pushback, says other studios might have better luck if they did the same thing once in a while
By Andy Chalk published
news Strauss Zelnick says delays are "painful" but companies who don't postpone games that need more work do so "at their peril."
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