How to get cores in Frostpunk 2
One of Frostpunk 2's most important resources can't be manufactured: it has to be found.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
In Frostpunk 2 cores are difficult to come by. Unlike other resources such coal, oil, and food, you won't find core deposits within the borders of New London. Cores are components from machinery that predate the Great Frost, and they can't be manufactured: they can only be found.
If you played the original Frostpunk, you may remember that cores were important then, too (they were called "steam cores" in the first game.) They're the only resource that you can't create or produce yourself. Cores are extremely important in Frostpunk 2: they're components necessary to unlock advanced buildings and upgrade your city's generator. Here's how to find them.
How to get cores in Frostpunk 2
Cores can only be found by exploring the frostland. Early in your game while you're placing housing, extraction, and industrial districts, make sure you frostbreak your way out to the edge of your city map. There you'll find spots to place logistic districts. Each logistic district you build will give you frostland teams you can use to explore the map, and expanding the logistic districts and enhancing them with scout headquarters will add to the number of frostland teams you have.
Once you've got frostland teams you can begin exploring the map. Click a node outside your city and it'll bring up a little information about it, like what you can expect to find when you send an expedition there. Look closely and you'll see blue icons next to "Possible findings" which may show items like coal, prefabs, people, or cores. The core icon looks a bit like a lantern, and hovering your mouse over it will pop-up a tooltip that says "Cores."
Launch an expedition to that location, and when it arrives, look at the options (marked with "?") to see which spots contain cores. Cores are almost only found in small amounts: typically one or two, so make sure you give a lot of thought before spending them on advanced technology.
In Frostpunk 2's campaign, there is a location that contains more cores than you'll find elsewhere, but it will take quite a long while to reach it. In the meantime, be very careful not to waste the cores you find, and keep your frostland teams busy scouring the map for more.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.

