Borderlands 2 devs talk how Handsome Jack has changed Pandora
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
We were overwhelmed by Borderlands - once we got past the initial levels and finally clicked into the bizarre, nine-toed genius that merged FPS and RPG with such gleeful disregard. It's a hard act to follow, but developers Gearbox are aiming to go above and beyond the original with Borderlands 2. Writer Anthony Burch and concept designer Scott Kester chatted with Gamasutra about the upcoming sequel, specifically changes to the setting and characters.
Borderlands 2 has a new antagonist in the handsome form of Handsome Jack, and in the five game years since Borderlands he's fundamentally changed the game world. He's taken over the Hyperion weapons company, and claimed responsibility for finding the original game's vault. In true James Bond-baddy style, he's built an orbital base near Pandora's moon - in the shape of a giant “H”, no less. “You can never forget that Handsome Jack is screwing over the moon,” said Burch.
Each of Borderlands 2's new protagonists is going to have a specific reason for hating Handsome Jack, which will be explained as the game goes on. The advantage of bringing in a new gang of protagonists means the old ones' back stories can be explained in more detail, too. “You get to learn about who the Vault Hunters are as characters now because you're not controlling them,” said Burch. “So you can see like, 'Oh, how did Roland bounce off?', or 'What's Mordecai's story?' or 'What's Brick's story?'”
One of our principal complaints about the first was that no matter how cel-shaded and comic-book-paletted the deserts were, they remained very deserty. The changes Handsome Jack has made to Borderlands 2's world add much-needed variety. “It doesn't feel like I'm walking into the same desert, on the same bus, and dealing with all that kind of stuff,” said Burch. “You have these beautiful new arctic tundra areas, and these grasslands and stuff, and it feels completely new; all you mostly saw in the first game was just dust and dirt and all that stuff.”
But Borderlands 2 isn't suddenly going to go all Crysis on our arses. “It's still harsh -- everything around every corner wants to kill you, but it's just to stay true to the nature of what the game is,” said Kester.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

