Performance Analysis
Latest about Performance Analysis

By Nick Evanson Published
Zone Rays Upscaling is a must; even frame generation will be needed for many gaming PCs.

By Nick Evanson Published
New World FPS It seems that Morrowind was more than just an inspiration for the DLC's design.

By Nick Evanson Published
Tyrannic FPS There's no ray tracing whatsoever, so you can't blame the middling performance on that.

By Nick Evanson Published
Galactic FPS There's a colossal range of graphics options to tweak, so most gaming PCs can run the game well enough. Well, kind of.

By Andy Edser Published
Tactical Move Some early niggles for sure, but otherwise our testing has been a fairly smooth experience.

By Jacob Ridley Published
Makeover Mega detailed scenes lit by ever-increasingly more accurate lighting. That's a mouth-watering combo.

By Jacob Ridley Published
Good luck, RDA And I would've got away with it if it wasn't for the red team's own frame generation.

By Jacob Ridley Published
🚀 Starfield officially supports DLSS now, with Frame Generation and Reflex, and it's better for it.
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