The Outer Worlds system requirements, settings, benchmarks, and performance analysis By Jarred Walton last updated 17 December 19 Unreliable Everything you need to know to get The Outer Worlds running (mostly) smoothly.
The best graphics settings for MechWarrior 5: Mercenaries By Jarred Walton last updated 11 December 19 Mech-anic Tune your MechWarrior 5 settings to get the best image quality without killing performance.
Ghost Recon Breakpoint system requirements, settings, benchmarks, and performance analysis By Jarred Walton last updated 4 November 19 Drone Wars Get better framerates in Breakpoint via FPS boost microtransactions.
Gears 5 system requirements, settings, benchmarks, and performance analysis By Jarred Walton published 2 October 19 First Look Gears 5 is more demanding than Gears 4, but it can still run on a wide range of hardware.
Borderlands 3 system requirements, settings, benchmarks, and performance analysis By Jarred Walton, James Archer published 20 September 19 Big guns The latest tale from the Borderlands starts off easy on hardware, but you'll need to bring the big guns for higher resolutions.
PlayerUnknown's Battlegrounds settings and performance guide By Jarred Walton published 12 September 19 Analysis We've updated all of our testing, using the new Vikendi map with the latest GPUs and CPUs.
Wolfenstein: Youngblood system requirements, settings, benchmarks, and performance analysis By Jarred Walton published 28 August 19 Got VRAM? Youngblood can run on low-spec hardware, but it's best with lots of VRAM and a dedicated GPU.
The Division 2 settings, system requirements, and performance By Jarred Walton published 14 June 19 Save D.C. Everything you need to know to get The Division 2 running at high frame rates.
Rage 2 system requirements, benchmarks, and performance analysis By Jarred Walton published 6 June 19 Road Rage Here's what sort of CPU and GPU you'll need to get Rage 2 running at 60fps or even 144fps.
Anthem performance, settings, and system requirements By Jarred Walton published 6 June 19 Iron Man Anthem is tough on any hardware, but our GPU, CPU and notebook testing will help you go in prepared.
The best Apex Legends settings: How to get the best performance By Jarred Walton published 7 May 19 FPS Royale Performance is generally good, though budget GPUs may still struggle to hit 60fps without some tweaks.
Metro Exodus performance analysis: RTX, ray tracing, and DLSS benchmarked By Jarred Walton published 27 February 19 RTXodus Exodus is the second game with ray tracing support, with DLSS to offset the performance hit. We've got benchmarks and image quality comparisons in this performance analysis.
Fortnite PC Battle Royale performance and settings guide By Jarred Walton published 21 January 19 Benchmark Royale From modest to extreme hardware, we've tested Fortnite to show how it runs, with updated results as of Season 7.
Hitman 2 performance analysis: what you need for 60fps By Jarred Walton published 19 January 19 Stealth power We've tested numerous graphics cards, CPUs, and notebooks to find out what it takes to get the most out of Hitman 2.
Battlefield 5 performance analysis: ray tracing is demanding, and DX12 runs worse than DX11 By Jarred Walton published 19 January 19 Bleeding Edge Real-time ray tracing is here, and it's no surprise it requires a beefy GPU and CPU to run well.
Assassin's Creed Odyssey performance guide: what you need for 60fps By Jarred Walton published 18 December 18 Performance Analysis A full suite of GPU and CPU benchmarks, settings overview, and port analysis.
Battlefield 5 Tides of War update boosts ray tracing performance By Jarred Walton published 7 December 18 Benchmarks Smart optimizations will be a big part of extracting high performance from RTX GPUs.
Almost every GPU can do 60+ fps in Forza Horizon 4, and look great doing it By Jarred Walton published 4 October 18 Analysis A full suite of GPU and CPU benchmarks, settings overview, and port analysis.
Monster Hunter: World PC requirements and what you need for 60 fps By Wes Fenlon, PC Gamer, Jarred Walton published 15 August 18 Hunt's on A full suite of GPU and CPU benchmarks, settings overview, and port analysis.
The Crew 2 is an unremarkable PC port of a lackluster racer By Jarred Walton published 13 July 18 Performance Analysis The 60fps cap is an odd inclusion for a game that's all about speed.