Good news, you don't actually need a graphics card to run Resident Evil Village By Alan Dexter published 6 May 21 Spooky Resi 8 will run on just about anything if you're prepared to sacrifice resolution and settings to the gods of performance.
The best settings for Resident Evil Village By Jacob Ridley last updated 7 May 21 Smooth running Come explore Castle Dimitrescu with us, as we dive into Resident Evil Village's settings and performance.
Control remains one of the best showcases for ray tracing By Jarred Walton, James Archer published 1 January 21 RTX On And even without ray tracing enabled, you'll need a pretty beefy graphics card for higher settings and resolutions.
The best settings for Call of Duty: Black Ops - Cold War By Alex Campbell published 24 December 20 tested AMD and Nvidia silicon take on the iron curtain.
The best settings for Microsoft Flight Simulator By Alex Campbell published 24 December 20 tested A deeper look at one of 2020's biggest technical achievements.
The best settings for Cyberpunk 2077 By Jarred Walton last updated 19 December 20 tested We've tested Cyberpunk 2077 to determine which settings do and don't matter, with benchmarks and image quality comparisons to help you tune your experience.
The best settings for Watch Dogs: Legion By Alex Campbell published 7 December 20 tested Black Mirrors and Black Hats: A deeper look at Watch Dogs: Legion's performance.
PSA: turn off data features to ensure the best Microsoft Flight Simulator 2020 performance By Jacob Ridley last updated 21 August 20 News Cloud data may make for a more stunning Microsoft Flight Sim experience, but turn it off for better performance.
The gaming hardware doesn't yet exist to make Microsoft Flight Simulator really shine By Jacob Ridley last updated 21 August 20 Throttle up Microsoft Flight Simulator 2020 is in serious need of next-gen Nvidia Ampere and AMD RDNA 2 power.
Horizon Zero Dawn is not the perfect PC port, but it's promising By Jacob Ridley last updated 7 August 20 From PS to PC Here's the performance you can expect from the ex-PlayStation exclusive, and the best settings to up your game.
The best settings for Valorant By Hayden Dingman published 12 June 20 tested Every frame counts in this competitive FPS, but hitting 144+ fps is surprisingly easy.
The best settings for Gears Tactics By Hayden Dingman published 27 April 20 tested Consult our benchmarks to rev your chainsaws up to alien goring speed.
The best settings for Mount & Blade 2: Bannerlord By Hayden Dingman last updated 21 April 20 tested How to get a few more cavalry-per-second in the Early Access release.
The best settings for Resident Evil 3 By Hayden Dingman last updated 6 April 20 tested Need help navigating RE3's unintuitive graphics menu? Here's our advice.
The best GPU and VR headset for Half-Life: Alyx By Hayden Dingman last updated 16 July 20 tested Alyx isn't the most demanding game on PC, but it'll take every bit of video RAM you can throw at it.
The best settings for Doom Eternal By Hayden Dingman last updated 20 March 20 tested A ferocious FPS that is surprisingly gentle with GPUs.
Zombie Army 4: Dead War benchmarks, settings, and performance analysis By Jarred Walton last updated 19 March 20 Performance Analysis Pretty much any PC built in the last five years can run this game.
Star Wars Jedi: Fallen Order benchmarks, settings, and performance analysis By Jarred Walton last updated 1 January 20 Laser swords Hitting 60 fps isn't too difficult, though occasional stutters can be a problem.
Call of Duty: Modern Warfare PC settings guide, system requirements, benchmarks, ray tracing, and more By Jarred Walton, Dallin Grimm published 30 December 19 Ray Troubled A return to form for both Call of Duty and Intel, though the ray tracing effects and Ryzen performance are lacking.
Red Dead Redemption 2 settings guide, system requirements, port analysis, performance tweaks, benchmarks, and more By Jarred Walton published 30 December 19 High Tune Red Dead Redemption 2 is a massive game, with tons of settings, plenty of bugs, and an appetite for high-end hardware.