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Fallout 76's next free update adds Bigfoot, a party-crasher that drops 4-star rewards: 'He's got a big club, and he throws exploding ticks at you, what else would you expect?'
By Elie Gould published
News You'll only have five minutes to deal with him before he dips back into the woods.

Todd Howard says AI's 'not a fad' but 'we're not using it to generate anything… that handcrafted human intention, is what makes things special, and that's where we want to be'
By Rich Stanton published
News "You can't ignore it, in terms of it's coming, it's changing."

Well, someone made an Ulfric Stormcloak Big Naturals mod
By Jody Macgregor published
News And they call the Imperials "milk-drinkers".

Todd Howard has 'softened' on remasters, but he's still 'anti-remake'
By Joshua Wolens published
News Although, let's be honest, Oblivion Remastered blurred the line between the two a little bit.

Todd Howard says Bethesda will return to 'that classic style' for Elder Scrolls 6: 'Fallout 76 and Starfield are a little bit of a creative detour'
By Jody Macgregor published
News And it'll be powered by an upgraded engine.

Todd Howard says there's no Starfield 2.0 coming: The next big update is for people who already love Starfield, and if you don't, 'I don't think this is going to change that'
By Andy Chalk published
news Bethesda will start talking about the future of Starfield "really soon," but he warned that it may not be all that some fans are hoping for.

The White House is a radioactive crater in Fallout 3 because there were no quests there, so why build it? 'It is our version of [Indiana Jones] shooting the guy rather than pulling out his whip and going into a fight'
By Rich Stanton published
News "There was no gameplay around the White House."

Bethesda originally thought Fallout 3's metro system should go all over the map, then realised running through miles of tunnels was dull as hell: 'Being realistic sometimes isn't fun'
By Rich Stanton published
News Well, not with that attitude.
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