Starfield
Latest about Starfield
Missing faces, levitating bodies, and NPCs with no respect for personal space: A celebration of Bethesda jank
By Pao Yumol published
Janks a lot Starfield’s NPCs are the wrenches in the open-world machine I’ve come to crave, thanks to a long history of janky Bethesda RPGs.
Starfield's cursed rain orb lifts the veil on an old game design trick: 'pack it up boys, it's over'
By Harvey Randall published
News Pay no attention to that dev behind the curtain.
Take all those damn pencils out of your Starfield inventory, Todd Howard tells overencumbered pack rats
By Mollie Taylor published
news I’m taking this as a personal attack, Todd.
Starfield players are finding a use for all their junk and plundered sandwiches: Rube Goldberg machines
By Harvey Randall published
News It's tradition.
Starfield's infinite weapon glitch is your path to farming epic guns
By Christopher Livingston published
News Like pulling a rabbit out of a hat, you can pull a gun from an empty display case. Here's how the magic works.
Some Starfield players are trying to solve a mysterious puzzle that might not actually be a mysterious puzzle
By Christopher Livingston published
News Is the strange "Cube" with dots on it a puzzle to be solved? Or just a decoration?
Cyberpunk 2077 figured out the secret ingredient to make talking fun, and I wish Starfield had copied it
By Morgan Park published
TALK OFF Talking in Cyberpunk is a sandbox. Talking in Starfield is a prison.
Starfield DLSS3 mod creator threatens Patreon pirates with 'hidden mines' in monologue: 'They will never know if they have found all of them'
By Harvey Randall published
News Choosing to mod DRM into a game is... a 'bold' strategy.
Where to find the Stroud-Eklund Staryard in Starfield
By Lauren Aitken published
Space luxuries Walter's company offers a range of luxury ships and parts—for a price, of course.
Todd Howard says Starfield's planetary survival systems were originally 'very punitive' but 'we just nerfed the hell out of it'
By Christopher Livingston published
news Dealing with afflictions and hostile planetary conditions used to be "a pretty complex" system but it was heavily scaled back.
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