Scott Pilgrim vs The World returns on January 14 with four-way multiplayer
The Complete Edition will include the base game plus two DLC packs.
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Ubisoft announced in September that the pixel art beat-'em-up Scott Pilgrim vs The World was finally being brought back from the limbo it's languished in since 2014, remastered and bundled with previously-released DLC. Scott Pilgrim vs The World: The Game – Complete Edition was expected to be out for the holidays, and that's not going to happen, but it'll be close: Ubisoft said today that it's now set for launch on January 14, 2021.
Scott Pilgrim vs The World: The Game (to distinguish it from the movie based upon the game, which was itself based upon a graphic novel) was released for consoles in 2010 and went over well with critics and players alike—the Anamanaguchi soundtrack was the subject of particular acclaim. But it was delisted in 2014, and hasn't been available since.
The updated version will include the base game, in which Scott Pilgrim and his pals do battle against the League of Evil Exes to win the heart of Ramona Flowers, as well as the Knives Chau and Wallace Wells add-on packs, which add two new characters plus "subspace minigames, dodgeball, and PvP battles." Ubisoft also confirmed that the game will support local and online multiplayer for up to four players.
Scott Pilgrim vs. The World: The Game – Complete Edition will go for $15 on the Epic Store and Ubisoft Store, and will also be available on Stadia, Amazon Luna, and the Ubisoft+ subscription service. Details are up at ubisoft.com, and you can eyeball some screens below.








Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

