Satellite Reign development diary tackles morality and simulation

Satellite Reign

Here's a 20 minute chat between members of the Satellite Reign development team, 5 Lives Studios. It covers some of the questions raised since the announcement of the Kickstarter for the Syndicate Wars spiritual sequel. That includes a discussion on their plans for combat, character classes and sandbox city simulation, and also a clarification on the game's handling of morality (and ramen).

Phil Savage
Editor-in-Chief

Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.