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Google is experimenting with AI-generated podcast-like audio summaries at the top of its search results
By Stevie Bonifield published
news Ever wanted to listen to Google search results like a podcast?

Sony removes regional restrictions on four of its biggest games on Steam
By Andy Chalk published
news Slowly but surely, Sony seems to be moving toward a more sensible policy on Steam.

'Originally it was like, no, we are not interested': It apparently took 5.5 hours of hardcore pitching to get Thanos in Fortnite—and as you know, the rest is history
By Harvey Randall published
News Gateway gauntlet.

Steam's store now lets you search for games by accessibility features like 'narrated game menus' and 'adjustable difficulty', and more than 5,000 games have already added their accessibility details to the database
By Jody Macgregor published
News I think 'save anytime' is just a nice feature to know about in advance no matter who you are.

Videogame voice actors strike 'suspended' following agreement with game companies: 'All SAG-AFTRA members are instructed to return to work'
By Andy Chalk published
news After nearly a year on strike, voice actors are back on the job.

Embracer CEO who oversaw the staggering $2B blunder that led to studio closures and layoffs is now set to become its executive chair, focusing on 'mergers and acquisitions and capital allocation'
By Andy Chalk published
news Lars Wingefors is stepping down as Embracer CEO, but he's not going away.

After 10 months, SAG-AFTRA union has reached a 'tentative agreement' with major companies including EA, Warner Bros, and Epic over AI voice acting protections
By Harvey Randall published
News SAG-AFTRA will remain on strike until the "agreement is reached".

Every videogame showcase is a PC gaming show now
By Jody Macgregor published
We're In The infection has spread.

Every game, trailer, and announcement in the PC Gaming Show 2025
By Joe Donnelly published
It's all here Catch up on the 70+ trailers and 15 world premieres from this year's blockbuster PC Gaming Show.

No, Geoff Keighley—Clair Obscur: Expedition 33 was not made by a team of 'under 30 developers,' and devs say repeating the myth is 'a dangerous path'
By Lincoln Carpenter published
News SGF's fascination with small staff sizes discredits the integral work of external contractors and contributors.
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