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Lego is going to make its videogames in-house from now on, says it would 'almost rather overinvest'
By Rich Stanton published
News Blockbusters?

Rebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'
By Andy Chalk published
news Rebellion makes big games, but not that big.

Coder faces 10 years' jailtime for creating a 'kill switch' that screwed-up his employers' systems when he was laid off
By Rich Stanton published
News Probably shouldn't have put his name on it, mind.

Rebellion CEO puts the studio's recent avoidance of layoffs down to control of scope and cost: 'Sometimes we say, guys, this game's too big'
By Jody Macgregor published
News "We don't want to hire and fire people all the time."

Half-a-dozen 2000AD games were in the works before fizzling out: 'The games you get to see are a tiny representative of the number that get started—sadly'
By Rich Stanton published
News "The option is still open to people."

Sniper Elite CEO reckons Swen Vincke is right to snarl at short-sighted publishers: 'You could argue that their business at senior level isn't making games… their business is managing their shareholders' perceptions'
By Joshua Wolens published
News "There are horror stories of people having external producers saying, 'Look, you just need to make fewer bugs'."

After 31 years in games, Persona director Katsura Hashino just got a 'Newcomer Award' and $5,000 from the Japanese government
By Joshua Wolens published
News Maybe time works differently in Japan.

Nintendo wins major French piracy case with EU-wide consequences: 'Significant not only for Nintendo, but for the entire games industry'
By Rich Stanton published
News "Nintendo's message to consumers is not to download pirate copies of Nintendo games."
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