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'What's your salary? I told him, and he said no problem, we'll double. And those days are gone:' Listening to game dev legends reminiscing in 1989 about the 'golden days of computer games' already being over is a trip
By Wes Fenlon published
News This would be like us saying 'Remember the good old days of, uh, 2016?'

Blizzard is hiring for an 'open-world shooter' using Unreal Engine, which is more evidence that a new Starcraft game could be on its way
By Tyler Colp published
news Is this it, chat?

The most baffling apostrophe in gaming history: a PC Gamer investigation
By Wes Fenlon published
Exposé The hard-hitting reporting no other gaming website would dare to publish.

US Patent Office revokes Nintendo's controversial Pokémon battling patent in nonfinal decision
By Lincoln Carpenter published
News Nintendo has plenty of space to respond, however.

Gabe Newell stepped back from game design during Portal 2's development, because 'he always wanted to be part of the team, but being Gabe and being in his position, that never really worked'
By Rich Stanton published
News Portal 2 project lead Josh Weier says Newell didn't want to impose his ideas on designers, but being one of them wasn't an option.

Nightdive's Larry Kuperman retires after 25-year career in games: 'We never looked at games as products'
By Ted Litchfield published
news "If I have one parting lesson to give to the industry, it's never say die."

Flawless victory was never on the cards for eurojank, but I honestly can't tell if it won or lost
By Jeremy Peel published
Buggy Beauty An ode to the wonky yet wonderful projects of yesteryear, and their modern successors.

Eidos Montreal studio head departs as it lays off another 124 employees 'across production and support teams'
By Andy Chalk published
news David Anfossi joined Eidos Montreal as the producer of Deus Ex: Human Revolution and became head of studio shortly after, a position he held for more than a decade.
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