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Deadlock's littlest guy makes size matter in a way it almost never has in a MOBA before
By Justin Wagner published
Mightily small Top-down MOBAs with locked camera perspectives can't make headshots and hitboxes matter the way they do in Deadlock.

Is it just me or did Season 2 of the Fallout TV series effectively wipe Courier 6 from existence?
By Sean Martin published
Viva New Vegas I can't point to a single thing New Vegas's protagonist actually did.

Sometimes simple character designs make the most effective cosplays, and this group of Peak Scouts is the perfect example of that
By Kara Phillips published
It's Peak Marshmallows for morale as well.

Debate: Who is the best videogame composer of all time?
By Mollie Taylor published
The GOAT 🐐 Who is our digital, modern-day Bach?

A GTA modder has got the 1997 original working perfectly on modern PCs and Steam Deck, and it's a joy to behold: 'I wanted pick up-and-play GTA on Windows with the best possible compatibility without classic installation'
By Joe Donnelly published
GTA-OK Tonight we're gonna party like it's 1997

In defense of Assassin's Creed Unity
By Jody Macgregor published
Crowd Work "This is not a just world. This is France."

219 hours of XCOM 2 and 20 minutes of Fallout: Size Five Games' director Dan Marshall takes us through the games on his PC
By Rick Lane published
Disk Cleanup The co-creator of the Swindle, Lair of the Clockwork God and Earth Must Die gives us the lowdown on his gaming tastes.

Blitzball is alive and well in Final Fantasy 14, and I spoke to the community of passionate fans who built an entire 140-page D&D-like system to play it: 'Once you start playing, you just can't stop'
By Harvey Randall published
BALLIN' "And everyone feels like they're part of something bigger."
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