Features
Latest Features

Debate: Is turn-based or real-time-with-pause better for CRPGs?
By Fraser Brown published
Fight! Time to relitigate this contentious subject.

Discussion time: Are classic tab-target MMOs with loads of keybinds going out of style?
By Harvey Randall published
CLOSE THE TAB I can feel my inner old man weeping, but the times, they are a-changing.

How a trio of Canadian modders stumbled into making an official Die Hard game: 'I've had projects disappear that had 10 times the promise that this did'
By Rick Lane published
Hard lessons The strange origin of MechWarrior steward Piranha Games.

Gaussian Splatting is my new favourite thing, so I hassled an ex-Epic artist to tell me everything he knows about the low-cost 'photo-real' rendering technique
By Jess Kinghorn published
A point of view "It is not just a rendering trick—it changes the entire capture-to-delivery pipeline."

Sony Interactive Entertainment chief says AI will enable 'gaming experiences like never before,' and I wonder: How long are these guys going to talk about it before we actually start seeing it?
By Andy Chalk published
opinion And do we really want that anyway? I'm not so sure I do.

GTA 6: What we know about Rockstar's return to Vice City
By Lauren Morton last updated
Crime Time Grand Theft Auto 6's delay gives more time to pick apart trailers, characters, and locations.

Brigador Killers smacked me in the mouth by making me level a city and kill the protagonists of the first game, and I can't wait for more
By Ted Litchfield published
news Hardcore.

'Pearl Abyss created 5,000,000 amateur ornithologists with one update': Crimson Desert's latest patches have effectively transformed it into a birdwatching simulator
By Sean Martin last updated
Twitching Wait, is that a rare owl?? Sick.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



