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The Call of Duty schism: Why fans are trapped in a forever war with each other
By Morgan Park published
SCHISM For longtime fans, the name at the bottom of the box is everything.

I've only had my cyberpunk ripperdoc license for a week and the mob are already coming after me because I spent all my money upgrading my friend's robotic arms
By Robin Valentine published
DOC HAND Steel Soul Shaper is like playing Cyberpunk 2077 from a totally different perspective.

The consensus is that Crimson Desert has terrible storytelling—it's not true
By Fraser Brown published
The Devil told me so The Crimson Desert defender has logged on.

Hands-on with Nvidia's new Dynamic Multi Frame Generation: 5x and 6x modes push frame rates even higher than before, though you can have too much of a good thing
By Nick Evanson published
Dynamic And for some games, no amount of AI-generated frames will make them run well.

Super Meat Boy 3D has no vibe
By Shaun Prescott published
red dead The move to 3D feels pretty good in the hand, but the original's distinctive visual qualities are emphatically lost.

Flawless victory was never on the cards for eurojank, but I honestly can't tell if it won or lost
By Jeremy Peel published
Buggy Beauty An ode to the wonky yet wonderful projects of yesteryear, and their modern successors.

From a dentist's basement to half a trillion dollars and AI: Here's how memory manufacturer Micron Technology got there
By Jess Kinghorn published
Just call me the 'Potato Consumer Gamer' from now on.

Five new Steam games you probably missed (March 30, 2026)
By Shaun Prescott published
New on Steam Sorting through every new game on Steam so you don't have to.

The director of Tales of Kenzera: Zau learned his most important game development lesson while working with Ridley Scott: 'That's why we're able to make games faster'
By Rick Lane published
Resurgent "You have to do the work in order to find that voice, or find that thing that makes you kind of stick out and stand out."
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