Before FEAR and No One Lives Forever, Monolith made an action game where Ice-T played a psychic By Richard Cobbett last updated 8 August 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
With games like Jill of the Jungle, Rick Dangerous, and James Pond 2, the PC wasn't exactly spoiled for great platformers back in the day By Richard Cobbett published 23 July 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
In 1986, EA published a game with a simulated model of every Manhattan block south of 110th By Richard Cobbett published 16 July 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
The '90s Back to the Future games really were manure By Richard Cobbett published 9 July 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
In 1998, we wanted to believe The X-Files would make a good videogame By Richard Cobbett published 3 July 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Ecstatica was a survival horror game where everyone was made of balls By Richard Cobbett published 18 June 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
In 1991, Ultima went to Mars for some reason By Richard Cobbett published 11 June 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Arena Champion, the 'sexy' shooter that definitely was not By Richard Cobbett published 5 June 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
The forgotten Duck Tales game By Richard Cobbett published 28 May 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
This underappreciated FPS from 1996 was a step on the path that led to games like Deus Ex By Richard Cobbett published 21 May 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Mean Streets was where the Tex Murphy games began, but thank god they got better By Richard Cobbett published 14 May 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Dexter: The Game involved more crab-smashing than murder for some reason By Richard Cobbett published 8 May 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
In 1991, Who Framed Roger Rabbit came to PC in an unexpected format By Richard Cobbett published 30 April 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
1990's Geisha was the most unfair erotic game ever By Richard Cobbett published 23 April 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Remembering Starglider, the flight sim series that gave rise to Star Fox By Richard Cobbett published 15 April 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Infocom classic A Mind Forever Voyaging was a game about predicting America's collapse By Richard Cobbett published 9 April 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Shareware and gore: Remembering the original version of Blood By Richard Cobbett published 2 April 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Looking back at Sierra's original Police Quest games By Richard Cobbett published 26 March 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
In 1995, Mortal Coil was cutting-edge, but still a terrible shooter By Richard Cobbett published 19 March 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
There are bad adventure games, and then there's Hugo 2: Whodunit? By Richard Cobbett published 12 March 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Bureau 13 were the least-stealthy secret agents in videogame history By Richard Cobbett published 5 March 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
AntiKiller was a shooter with the best/worst NPC barks ever By Richard Cobbett published 26 February 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Isle of the Dead, the FPS that proudly declared itself a Wolfenstein knock-off By Richard Cobbett published 19 February 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Visiting a swingers club in the very 1980s Romantic Encounters at the Dome By Richard Cobbett published 12 February 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Venus Hostage, the porn game set in what sure looks like a recycled City 17 from Half-Life 2 By Richard Cobbett published 5 February 22 Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.