Ted Litchfield
Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister's copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting. When he's not playing or writing about games, you can find Ted lifting weights on his back porch. You can follow Ted on Bluesky.
Latest articles by Ted Litchfield

Its demo only took me 10 minutes, but this claymation picture book puzzle game inspired by medieval alchemy is one to watch out for
By Ted Litchfield published
news Wait, you've got *all* the living things in there?

'The hunting genre was because of Wal-Mart:' Doom dev John Romero says the entire category was created to appease one Texan executive
By Ted Litchfield published
news Romero dove into the sequence of events on a recent podcast appearance.

Bloodlines 2 studio The Chinese Room has bought its own independence, but also laid off employees in the process
By Ted Litchfield published
news You win some, you lose some

Australian anti-porn group claims responsibility for Steam's new censorship rules in victory against 'porn sick brain rotted pedo gamer fetishists', and things only get weirder from there
By Ted Litchfield published
news Everyone hated that.

A jaw-dropping mod to remake part of Fallout 1 in Doom has resurfaced after 3 years of silence
By Ted Litchfield published
news Fallout: Bakersfield looks sick as hell, but it still seems a long way off.

Bungie promises to fix Destiny 2's new metroid-style morph ball as it makes players sick and glitches out on ultrawide monitors
By Ted Litchfield published
news The hits just keep coming.

10 years ago, Obsidian made the only D&D-style Monk I've ever really loved—all it took was grounding him in harsh asceticism, mortification of the flesh, Aztec history, and stoner comedies
By Ted Litchfield published
fist and foot Monks are often really lame in RPGs, but Zahua is not.

I've been obsessed with a single dialogue choice in an underappreciated Obsidian game for 10 years, so I tracked down the guy who wrote it to learn everything about my favorite joke in RPG history
By Ted Litchfield published
psychedelic Are you real?

Neverwinter Nights 2 is one of the best RPGs you've never played, and if you like Baldur's Gate 3 or Disco Elysium, you owe it to yourself to check out its new Enhanced Edition
By Ted Litchfield published
See Arr Pee Gee I'm telling you, it's the Summer of Neverwinter Nights.

Neverwinter Nights 2: Enhanced Edition is an excellent, subtle remaster and my new Steam Deck game of the summer
By Ted Litchfield published
DUNGEON REMASTER They're saying it's the Summer of Neverwinter Nights.

Those shadow giants in the distance in Elden Ring Nightreign are over 2 miles tall—almost as big as the Erdtree—and nobody even mentions them in the game
By Ted Litchfield published
Classic FromSoft.

Ahead of its remaster, GOG added Neverwinter Nights 2 to its preservation program and is also giving owners of the original a 'loyalty discount' on the enhanced edition
By Ted Litchfield published
news I'm all for a NwN2 love fest.

Rockstar support sites let slip that we might be getting current(ish) gen versions of GTA4 and Red Dead Redemption 2—but they probably won't be anything to write home about on PC
By Ted Litchfield published
news Current gen RDR2, last gen GTA4.

Krafton confirms Subnautica 2 leak showing that the publisher wanted more content for the early access launch, leading to delay and leadership ouster
By Ted Litchfield published
news It's supporting evidence for Krafton's narrative, but still not definitive.

The videogame voice actors' strike officially ends as performers ratify agreement between SAG-AFTRA and publishers
By Ted Litchfield published
news AI was a huge sticking point, and it looks like SAG-AFTRA won some concessions.

John Wick Hex and Tron Catalyst dev Mike Bithell thinks licensed games have evolved past 'lunchbox tie-ins' because 'the people who played licensed games are now bosses in the companies that are licensing IP'
By Ted Litchfield published
news "We're not just, 'I'll put something on a shelf so the Gran can buy it for the kid who likes the movie.'"

Update: Valve only blocked a creepy fascist Mount and Blade: Warband mod in South Korea, not worldwide, and the mod's own author took it down entirely
By Ted Litchfield last updated
news The story now lines up with prior Valve moderation decisions.

Romero Games reportedly met with Microsoft just a day before the publisher pulled funding for the studio, and there was 'no mention' of the decision that put over 100 people out of work
By Ted Litchfield last updated
news Romero Games is pursuing alternate sources of funding, but for the time being, it sounds like the dream is dead.

Xbox bet that Game Pass would be the future of gaming, and we're all paying for it
By Ted Litchfield published
news There's triage, and then there's this.

Obsidian stuck to some fantasy conventions for Pillars of Eternity and Avowed because that's what people want: ''I didn't want to completely flip it and say, oh you want to play an elf? F**k you, this isn't your daddy's elf'
By Fraser Brown published
News At least the team still gave us orlans.

Subnautica 2 studio begs rioting fans for benefit of the doubt after leadership axed by owner Krafton: 'The team that has been working on the game day-to-day over the last few years remains completely unchanged'
By Ted Litchfield published
news I don't think it's enough to win people back.

Former Forza dev says original Motorsport series died in Microsoft's cuts, but Forza Horizon lives on
By Ted Litchfield published
news Developer Fred Russell left the studio in 2016, but presumably still has connections at Turn 10.

Obsidian director Josh Sawyer says it's a 'mistake' for RPGs to sacrifice crunchy 'sweaty boy' systems in favour of a 'one size fits all' game, since easier difficulties aren't too hard to make
By Harvey Randall published
News "With not a whole lot of effort, but just good planning, we can support a wide spectrum of players."
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