Star Citizen's first playable module arrives with backers next week
Aug 23, 2013
Page 1 of 10
backers are going to get their first taste of the game next week. Not that they'll be chomping on a large slice of galactic adventure, or even chewing a section of slowly roasted ship combat. Instead, they'll get to nibble tenderly at the hangar module - the first amuse-bouche that will eventually grow into a full space sim meal. Is it lunchtime yet?
The hangar module is a basic, and early, segment of the game - letting backers create an avatar and wander around, looking longingly at their pledge reward ships. You'll be able to open the doors, and clamber inside, but not actually fly the things. That part of the game isn't ready yet.
Extra features will be added to the hangar over the coming months, including customisation options and the ability to invite friends. Cloud Imperium are also planning to release a dogfighting module before the end of the year, giving players their first chance to fly the ships.
recently told Eurogamer
that he is no longer seeking private funding for the game. "I'm actually not taking money from investors now," he said in an interview. "The budget for what we're delivering is about $20 million, and we're almost there - we'll probably be there before the end of the year." Given that the game has
$16 million purely through crowdfunding, he's probably not wrong.
You can see Roberts touring an incomplete build of the hanger module below, courtesy of
The hangar module will release next Thursday, August 29th.
PC Gamer is the global authority on PC games. For more than 20 years we have delivered unrivalled coverage, in print and online, of every aspect of PC gaming. Our team of experts brings you trusted reviews, component testing, strange new mods, under-the-radar indie projects and breaking news around-the-clock. From all over the world we report on the stuff that you’ll find most interesting, and gives your PC gaming experience the biggest boost.