We write about FPSes each week in Triggernometry, a mixture of tips, design criticism, and a celebration of virtual marksmanship.
When someone put these mirrored versions of standard Counter-Strike maps in front of me, I thought, "Well, that's cute. Let's give that a whirl." Little did I know that I'd be subjecting myself to the Counter-Strike equivalent of a lobotomy. I switched on the ol' Shadowplay to capture my reaction as I loaded flipped versions of Nuke, Inferno, Dust2, and Mirage up for the first time.