Minecraft’s world is made entirely of cubes, which it lets you very quickly place and delete. But while a single block takes a second, building something as sprawling and enormous as jonnyabc’s waterslide would have taken hours, even with the help of four other people. Video below.
Valve just released a mostly cinematic trailer showing off Portal 2’s new co-op play, where you and a buddy play as robot partners running through GLADOS’ sadistic obstacle courses – and as usual, it’s looking fantastic. Click the image to watch!
Remember the medium tanks in World of Tanks? Those were pretty big tanks. They had great big guns and everything. These tanks are way bigger than those tanks. These are heavy tanks (well, heavier tanks). Here is some tank porn to prove it:
Last weekend’s Penny Arcade Expo had more PC games than any previous year. I liked a lot of them. Torchlight 2 had goggled ferrets. Portal 2 had a hilarious co-op trailer and revealed that you can hug your puzzle-solving partner. Duke Nukem Forever had…existence. But Red Orchestra: Heroes of Stalingrad was the best thing I saw at PAX.
Darth Revan is so coming back in The Old Republic. In the original KOTOR, Revan somewhat of a big bad guy – using illegal superweapons to massacre the Mandalorians, hunting ancient, even more illegal super weapons, and manipulating stern-yet-compassionate Jedi women. Depending on your actions in the game, Revan can either pose a major threat to the galaxy or be turned into a force for good. It looks like he’s back – but is he good Revan, or not-so-good Revan? And more importantly, is that HK-47?
The Witness, a first person puzzle game coming from the creator of Braid, was secretly on display at PAX. It sat running on a machine without banners, leaflets, or reps, and anyone who felt compelled to play it could sit there for hours at a time. Many did. One was journalist Stephen Totilo, and he had his camera with him.
The ex-team lead for World of Warcraft and the lead designer for Tribes, among other bright sparks, are behind this jetpack-fuelled third person, first person shooter. This Firefall trailer does funny things to Rich. He starts jumping up and down whenever we play this trailer. It shows a gruff desert dude and his friend heading out to a “crystite” deposit, calling down a big mining thing from orbit, and defending it from bug things. It switches from first person to third person on the fly, and there are rocket launchers, and a big dropship that they fly around. It looks better than the zoo.
Now this is what I wanted to see: footage of Shogun 2 in action. Creative Assembly’s communications manager Kieran Brigden fights the AI while land battle AI programmer Ingimar Gudmunsson explains what it’s doing.
Valve just posted this video. It’s the puzzle you saw little clips of during the E3 videos – with Chell sailing through the air after a weighted storage cube for it to land on a button and open a door for her. This is the video of the entire puzzle culminating in that solution.
It can’t be an easy job, building on what could happily be called the biggest gaming franchise currently in existence. But the team at Treyarch do have one big idea they’re adding to the Call of Duty formula. It’s simple, it’s time-tested, and it’s so obvious that you’ve got to wonder why it wasn’t in the last one. It’s gambling.