GDC 2013: all the stories in one place

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The annual Game Developers Conference is underway in San Francisco. What can we expect? Candid retrospectives? Shock reveals? Will David Cage's Giant Floating Man Face do battle with Nvidia's Giant Floating Man Face above a flaming pit?

We'll be bringing you all the latest from the frontlines and keeping this page updated with all the stories so far.

MONDAY

  • Your guide to the IGF grand finalists.
  • CryEngine 3 and Unreal Engine 4 footage eyeballed.
  • Star Wars: The Old Republic Rise of the Hutt Cartel expansion releasing April 14.
     

    TUESDAY

  • Freeindiegam.es' curators reveal their favourite free games of the last year.
  • Oculus Rift dev kits will ship with VR-enabled version of Epic's Unreal Development Kit.
  • Devs pick over the AI tricks behind XCOM, Assassin’s Creed 3 and Warframe.
  • We've rounded up 18 indie games in 50 words a piece.
  • The first Battlefield 4 shots emerge ahead of the trailer reveal.
  • Here's that Battlefield 4 trailer.
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    WEDNESDAY

  • Age of Wonders III pre-alpha footage shows a crusade in action.
  • Magicka: Wizard Wars details emerge.
  • Tripwire release a Red Orchestra 2: Rising Storm trailer.
  • Nvidia show off some fancy real-time destruction tech.
  • SOE trail all the dragons, in free-to-play MMO Dragon's Prophet.
  • Space Hulk: we pop along to see the loyal boardgame remake and chat to the devs.
  • Spec Ops' writer says violent games are creatively too easy.
  • Frozen Endzone video interview.
  • Dean 'Rocket' Hall talks up complexity on the Day Z panel.
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    Thursday

  • Woah! EA big man Frank Gibeau says DRM is a "failed dead-end strategy".
  • IGF and GDC award winners announced. The excellent Cart Life sweeps a lot of gongs.
  • Activision join the arms race for old man face with their fancy rendering tech.
  • Epic and Mozilla join forces to port the Unreal Engine 3 to your browser.
  • Home creator Benjamin Rivers is considering a psychological dating sim for his next game.
  • Creative Assembly go MOBA with Total War: Arena.
  • BioWare thought it would take players three to five months to hit SW:TOR's level cap. It didn't.
  • Arkane directors espouse player agency and minimal guidance.
  • Telltale discussed removing Clementine from The Walking Dead. Noooooooooo!
  • Diablo 3's former lead designer admits the Real-Money Auction House "really hurt the game".

     

    FRIDAY