BioShock Infinite
Latest about BioShock Infinite

The Bioshock series has some of gaming's best intros because lead dev Ken Levine knows 'if you have a mediocre beginning, you're done'
By Harvey Randall published
News First impressions are everything.

Bioshock lead's fears about Judas were banished by Baldur's Gate 3 gibbing a main character on his second playthrough: 'He was gone'
By Harvey Randall published
News "I don't have a heartbreak about people not seeing player content."

Take-Two chief is 'deeply disappointed' that we still don't have a new BioShock game
By Andy Chalk published
news 13 years after BioShock Infinite, BioShock 4 remains a distant dream.

One of BioShock Infinite's best narrative devices is its music
By Mollie Taylor published
Tear-riffic Its old-timey twisting of pop tracks is one of my favourite ways a videogame has made use of licensed music.

When Irrational picked a new writer for BioShock Infinite, it didn't realise he was in the next room, already working at the studio
By Fraser Brown published
News Serendipity.

Ken Levine never expected Take-Two to shutter Irrational after Bioshock Infinite: 'The decision was made at a corporate level'
By Rich Stanton published
News "Take-Two did a BioShock remaster: That would have been a good title for Irrational to get their head around."

Gaming's tastiest dystopias
By Samuel Roberts last updated
Food week Ranking nightmarish worlds by the quality of their consumables.

BioShock Infinite's Bread Boy proves game development is a fathomless mystery
By Shaun Prescott last updated
News Also: the BioShock Infinite man baby was meant to be an actual baby.
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