Total War Rome 2 video interviews: Creative Assembly on battles and the campaign game

While seeing Rome 2 for the first time at Creative Assembly, I spoke to lead designer James Russell and lead battle designer Jamie Ferguson about the new direction that Total War is taking, their ambitions for the game, and why they're returning to Rome after all this time.

James Russell, lead designer

Jamie Ferguson, lead battle designer

Be sure to check out our Rome 2 preview for our first impressions of the game. More on Rome 2 is available in PC Gamer UK issue 242, out July 4th, and PC Gamer US issue 230, out July 17th.

Chris Thursten

Joining in 2011, Chris made his start with PC Gamer turning beautiful trees into magazines, first as a writer and later as deputy editor. Once PCG's reluctant MMO champion , his discovery of Dota 2 in 2012 led him to much darker, stranger places. In 2015, Chris became the editor of PC Gamer Pro, overseeing our online coverage of competitive gaming and esports. He left in 2017, and can be now found making games and recording the Crate & Crowbar podcast.