Bethesda Game Studios
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Starfield players uncover some of the best XP farms in the game through obliterating cosmic wildlife: 'even in a video game this feels wrong'
By Joshua Wolens published
News You can't pet the animals in Starfield, but you can vaporise them.
Starfield pioneer murders the same elite enemy 100 times to reach a damning scientific verdict: The loot is bad
By Joshua Wolens published
News Never tell me the odds.
Starfield becomes literally more expansive than ever with the introduction of its promised FOV slider
By Joshua Wolens published
News They should have sent a poet.
A heroic Starfield modder just straight-up deleted those repetitive temple 'puzzles' from the game
By Christopher Livingston published
News Chasing a buncha blinking lights in zero-G was enjoyable once. Once.
Todd Howard says Starfield was 'made to be played for a long time,' but a month after launch I'm already drifting away
By Christopher Livingston published
light-month Bethesda's biggest RPG wound up feeling a lot smaller than its earlier ones.
Starfield truly beaten as player constructs faithful and ludicrously huge Star Destroyer after taking build limiters off: 'It's not practical at all but it was worth it'
By Joshua Wolens published
News They ain't natural, ships that big.
Missing faces, levitating bodies, and NPCs with no respect for personal space: A celebration of Bethesda jank
By Pao Yumol published
Janks a lot Starfield’s NPCs are the wrenches in the open-world machine I’ve come to crave, thanks to a long history of janky Bethesda RPGs.
Starfield players are finding a use for all their junk and plundered sandwiches: Rube Goldberg machines
By Harvey Randall published
News It's tradition.
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