Skyrim Special Edition gets a new patch to fix the old patch [Updated]
The new update is available, in beta, on Steam.
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Update: Bethesda put out the word on Twitter today that the 1.2 update is now fully live. Fingers crossed that it works out better than the 1.1 patch.
The 1.2 Update for #SkyrimSpecialEdition is available on PC & PS4. Xbox One update arrives later this week https://t.co/o5p89f8nNE pic.twitter.com/Oy5uR9LMhPNovember 14, 2016
Original story:
The Skyrim Special Edition 1.1 update went live yesterday, with a promise to fix some bugs and at least partially correct the audio issues that left the game sounding noticeably worse than its non-special predecessor. Unfortunately, it has apparently caused more problems than it fixed, and so another update is now available on Steam.
The 1.2 patch notes:
- General stability and performance improvements
- Fixed issue related to using alt-tab while playing the game (PC)
- Fixed issue with water flow not rendering properly
- Fixed crash related to changing from werewolf back to human form
- Fixed crash related to reloading after changing Load Order of mods
- General bug fixing and improvements with browsing Mods
For now, the update is still in beta, so if the game is working well for you in its current state, you should just let it go. If you are experiencing trouble, you can get it by right-clicking the Skyrim SE entry in your Steam library, then selecting Properties, then the Betas tab, and then "Beta" from the drop-down menu. After that, click on "Okay," and then stand clear while your game updates. When it's finished, it should appear as "Skyrim Special Edition [Beta]" in your library. Bethesda is taking feedback on the new update, for good or ill, on its forum.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

