Deep Rock Galactic update adds new mission type, makes beards more glorious
Plus a new enemy type and fresh environmental hazards.
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This week's update to Deep Rock Galactic, the co-op mining-themed horde shooter, was a beefy one: it added a new mission type, a new enemy and, most importantly, more beautiful beards.
The new mission type is called Salvage Operation, and involves the clean-up of a failed mining expedition. You and your party has to salvage three robots, escort them to an escape pod, repair the escape pod, and then hold off waves of enemies as it awaits blast-off. You can see it in action in the trailer above.
You'll have to contend with a new enemy called the Mactera Grabber, which will snatch you up from the floor, lift you up and then drop you, either onto some hard rocks or into a gaping chasm. The world is more dangerous, too, with new environmental hazards including blinding sand storms, wind tunnels, and red-hot, explosive magma rock.
Now onto the important bit: beards. The update adds proper bouncy beard physics, which look especially glorious in the anti-gravity segments. But it also deepens the appearance customisation system so that you can individually tweak hair, eyebrows, sideburns, moustaches and beards, which all have new options added.
If you want the full list of changes, including buffs, nerfs, and performance fixes, then read the patch notes.
Thanks, RPS.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Samuel is a freelance journalist and editor who first wrote for PC Gamer nearly a decade ago. Since then he's had stints as a VR specialist, mouse reviewer, and previewer of promising indie games, and is now regularly writing about Fortnite. What he loves most is longer form, interview-led reporting, whether that's Ken Levine on the one phone call that saved his studio, Tim Schafer on a milkman joke that inspired Psychonauts' best level, or historians on what Anno 1800 gets wrong about colonialism. He's based in London.


