Robert Yang Latest articles by Robert Yang Everything you liked about Half-Life was a secret train By Robert Yang Published 19 November 18 On a rail Why trains were so important to the classic FPS. On a rail Gone Home, Thief, and the mansion genre By Robert Yang Published 14 September 13 BEST OF Robert Yang analyses Gone Home and its similarities to Thief and other inhabitants of the mansion genre. BEST OF The biggest gaming news, reviews and hardware dealsKeep up to date with the most important stories and the best deals, as picked by the PC Gamer team.Contact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsors LATEST ARTICLES 1 Tim Cain: 'Among other things that Steve Jackson Games didn't like about Fallout was Vault Boy' 2 It's tough to stand out in today's games industry, but 'sorta like Helldivers 2 except dog people' worked on me 3 14 days in Dragon Shelter: A play by play of my first season in the Stardew-style farm sim where dragons help bake pies 4 Experimental RPG developer Summer Eternal: 'We're giving away 5% of our studio to you, the Players' in order to 'mend the trust broken in this industry a thousand times over' 5 Call of Duty 'cosmetic toggle' will cleanse Warzone of its Party City aesthetic
Everything you liked about Half-Life was a secret train By Robert Yang Published 19 November 18 On a rail Why trains were so important to the classic FPS.
Gone Home, Thief, and the mansion genre By Robert Yang Published 14 September 13 BEST OF Robert Yang analyses Gone Home and its similarities to Thief and other inhabitants of the mansion genre.