This Divinity: Original Sin 2 mod lets you reunite two star-crossed dog mates
Happily Emmie After gives a much-needed happy ending to Buddy's story.
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Divinity: Original Sin 2 contains a few sad quests, but there is one that stands out: Buddy and Emmie, two dogs separated when Emmie is forced into working for the Magisters, can't be reunited no matter how you will it to be so. Although you can meet both dog mates and tell them they miss one another, you eventually leave Fort Joy knowing that they'll be apart forever now that Emmie is a source hound.
Modders Windemere and Nimue saw this for the travesty it was and created a mod called Happily Emmie After that extends Buddy and Emmie's quest. It adds new dialogue and quest states and, as the name implies, allows you to eventually get these two smoochy pooches (do pooches smooch?) back together again.
Although the mod doesn't add any voice acting to go with its new dialogue, the new lines written for Buddy that I've seen so far match the spirit of my favorite hapless pup. You'll still find Buddy on the beach of Fort Joy as in the main game to begin the Finding Emmie quest. From there, follow the new quest clues in your journal to devise your extraction rescue mission.
You can download Happily Emmie After from the Steam Workshop or Nexus. The modders recommend that you begin a fresh save file (as if I needed a reason) in order to play Buddy and Emmie's quest. To keep you from going through the tutorial and all of Fort Joy's quests, you can also download the Furry Tails Adventure Guide which gives you a special book that will teleport you to relevant locations and advance the story so that you can play through Happily Emmie After more efficiently.
Both mods are for the Definitive Edition of the game, so be sure to choose it in the game's launcher instead of Classic if you want to try them. Activate both under the "Mods" part of the main menu before beginning a new story and you should be off to the races.
Looking for more Divinity: Original Sin 2 mods? Click that link to see the rest of our favorites.
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Lauren has been writing for PC Gamer since she went hunting for the cryptid Dark Souls fashion police in 2017. She joined the PCG staff in 2021, now serving as self-appointed chief cozy games and farmlife sim enjoyer. Her career originally began in game development and she remains fascinated by how games tick in the modding and speedrunning scenes. She likes long fantasy books, longer RPGs, can't stop playing co-op survival crafting games, and has spent a number of hours she refuses to count building houses in The Sims games for over 20 years.

