Team-based tactical shooter Nine to Five announced at The Game Awards
The tactical shooter is being developed by Redhill Games, a studio founded last year by the former CEO of Remedy
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Redhill Games, a studio founded in late 2018 by former Remedy Entertainment CEO Matias Myllyrinne, unveiled its first game tonight at The Game Awards. Nine to Five promises "a fresh take on the tactical first-person shooter" genre, with a strong focus on teamwork over twitchy reflexes.
Set in a near future where corporations rule everything and employ mercenaries to get things done when boardroom negotiations fall through, matches in Nine to Five puts three teams of three players each against each other in three-round contests with changing objectives. Every round has an impact on the next, so performance matters and strategies will have to be adjusted to compensate for changes.
"A lot of modern shooters are often too chaotic and random to really let you enjoy them," Myllyrinne said. "With Nine to Five, we’re challenging players with creative new mechanics to bring back that classic feeling of playing with friends, finding your role, and working together to outplay the competition."
Nine to Five doesn't have a release date at this point, but alpha testing is expected to begin in 2020. Find out more at ninetofive.game.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

