The Resident Evil 2 remake is a gross and truly scary spin on the original's campy horror By Kyle Campbell hands-on We go hands-on with Capcom's reinterpretation of the classic horror game.
Last Year: The Nightmare nails the fantasy of being a cunning horror movie dungeon master By James Davenport hellraiser The upcoming multiplayer game distinguishes itself from Dead By Daylight by giving the killer a few godlike abilities.
Big guns and interior design are equally important in Industries of Titan By James Davenport space management The Crypt of the Necrodancer devs are back with a game that marries FTL-like space combat with a dreary, satisfying city-builder.
Your skills talk to you in Disco Elysium, an inventive RPG that keeps impressing By David O'Keefe Hands-on This upcoming noir detective RPG isn't quite like anything we've played.
How Fortnite's cube is inspiring Anthem's post-launch plans By James Davenport hypercube BioWare's producers talk about the 'spice' Epic adds to seasonal content to keep players engaged.
Watch a low-gravity field go haywire during a $1.5 million Fortnite tournament By James Davenport The circle closed in on a low-gravity field left by the big cube, and then something weird happened.
Left Alive is an underwhelming return to the Front Mission universe By David O'Keefe dead to rights Tough moral choices can't elevate a bog-standard shooter.
Streets of Rage 4 is a retro revival done right By David O'Keefe still mad A flashy modern art style and new ideas freshen up a classic arcade series.
Anthem's new 'Our World, My Story' trailer makes big claims about its storytelling By Wes Fenlon News "This is real-time storytelling: a reinvention of personal narrative in a multiplayer game."
Anthem will get a demo in February By James Davenport news EA Access subscribers and anyone who preorders are guaranteed access.
Anthem's conversation system allows for two dialogue choices By James Davenport news We've finally seen Anthem's dialogue system in action.
The Blackout Club stars a terrifying monster that wouldn’t work without co-op By James Davenport scare shaped The Shape is an invisible force that mirrors the monster from It Follows.
Artifact is not nearly as hard to play as it looks By James Davenport It's a fact It’s just Magic meets three simultaneous games of UNO.
PAX West organizers comment on security concerns following Jacksonville shooting By Evan Lahti news "We have in place extensive proactive measures," PAX organizers reassure.