Rocket League outlines 2018 plans, will focus on improving online servers
Game server performance is top of the priority list.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
It's been a bumper year (apologies) for Rocket League, and now more than 38 million people are playing football on wheels. But developer Psyonix knows there's still a long road ahead, and has released details of how the game will change in 2018, with a major focus on online performance improvements.
The developer says it's going to start acting on player concerns about wonky game servers, firstly by adding a tool that makes it easier to understand and report bad connections.
"We’ll be rolling out improved connection quality status information in the game client in 2018 that will tell you if you’re experiencing packet loss, latency variance, or legitimate game server performance issues," it said. "We’re looking into how we can allow the community to report servers they think are performing poorly to help us identify and resolve problems more quickly."
So, it sounds like the developer doesn't yet have all the answers—but getting more concrete information on what's going wrong could be the first step. It's also planning to add new servers to the matchmaking system, like US-Central, which should help some players without affecting the quality of West or East coast servers.
A Tournament Mode is definitely inbound and a beta will start early next year, which is later than the team initially hoped. It also plans to "revamp the progression system to make XP meaningful again", which means you'll unlock banners, titles, and free Decryptors as you level up.
Lastly, cross-platform play is definitely incoming next year, following a series of successful Steam server tests this year. "We’ll begin rolling it out to all of our players sometime next year," Psyonix said.
For the full blog post, click here. What would you like to see added to Rocket League in 2018?
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Samuel is a freelance journalist and editor who first wrote for PC Gamer nearly a decade ago. Since then he's had stints as a VR specialist, mouse reviewer, and previewer of promising indie games, and is now regularly writing about Fortnite. What he loves most is longer form, interview-led reporting, whether that's Ken Levine on the one phone call that saved his studio, Tim Schafer on a milkman joke that inspired Psychonauts' best level, or historians on what Anno 1800 gets wrong about colonialism. He's based in London.


