Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
As spotted on Edge , Microsoft has revealed a wrist-mounted bracelet that can be used to control games, smartphones, TVs, and eventually an army of killer robots, via infra-red sensors that create an accurate 3D model of the user's hand. Dubbed Digits, the technology uses infra-red sensors to build a "fully articulated hand skeleton", which can then be represented in-game as your very own digital limb. When using it on smartphones, tablets or a TV, it's more of an invisible, phantom limb, but it will obey your commands nonetheless.
According to David Kim, project leader at Microsoft Research in Cambridge - researchers at Newcastle University and the University of Crete were also involved in Digits' creation - “The sensor doesn't rely on external infrastructure, which means users are not bound to a fixed space. They can interact while moving from room to room or running down the street.” So if you've ever dreamed of playing a game while running to catch a bus, you're in luck. You won't be able to see the game - unless Digits teams up with Oculus Rift - but it's a start.
Unlike Kinect, Digits doesn't appear to be restricted to the Xbox, so we'll likely get to play around with it on PC. We can already imagine it coming in handy with Neal Stephenson's recently kickstarted swordfighting sim Clang , for example. That the prototype looks eerily like Ezio's wristblade is surely no coincidence either. Have a gawp at this rather impressive Digits video to learn more.
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Tom loves exploring in games, whether it’s going the wrong way in a platformer or burgling an apartment in Deus Ex. His favourite game worlds—Stalker, Dark Souls, Thief—have an atmosphere you could wallop with a blackjack. He enjoys horror, adventure, puzzle games and RPGs, and played the Japanese version of Final Fantasy VIII with a translated script he printed off from the internet. Tom has been writing about free games for PC Gamer since 2012. If he were packing for a desert island, he’d take his giant Columbo boxset and a laptop stuffed with PuzzleScript games.


