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Days after launching their first indie game, everyone responsible for publishing it was laid off: 'We had a Slack channel with everyone in it, and then you see them leaving one by one'
By Tyler Wilde published
Blindsided For the makers of Bō: Path of the Teal Lotus, launching a game in today's unstable industry was an ordeal.

Game devs charged up to 50x more for fonts by Japanese typeface maker and yes, even this might be AI's fault
By Jess Kinghorn published
News AI doesn't pay.

CEO of Manor Lords and Against the Storm publisher says publishers should not be trying to 'break even at the expense of developers' and should be willing to take a loss because they can afford to 'spread the risk'
By Fraser Brown published
News "Large corporate entities that can absorb risk should expect some losses to be balanced out by other gains."

Analyst firm says the games market is expected to reach a record-breaking $197 billion by the end of 2025, 'driven primarily by stronger-than-expected performance on PC and mobile'
By Lincoln Carpenter published
News Number go up.

Steam's 2025 Replay reveals we all once again spent around 14% of our time on games released in the same year—which apparently shakes out to a median of 0.56 new games
By Harvey Randall published
News Er.

Astarion actor Neil Newbon doesn't get why games like Arc Raiders using 'dull as hell' AI for voice work don't 'go back and actually redo the lines with actors' once they make it big
By Harvey Randall published
News "That's an option; I'm just saying."

Cosplay isn't just about the outfits after all, it's had a hugely positive impact on Kaho Shibuya: 'it was like a therapy for me'
By Kara Phillips published
Suit up From posting on social media to hosting contests, cosplay has opened up many opportunities.

Kingdom Come: Deliverance 2 devs tweet 'Blame the French!' after losing every Game Awards category to Clair Obscur, but it was in good fun: They partied together after
By Wes Fenlon published
News Warhorse Studios had its memes ready for a win or a loss.
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