Wake up honey, it's time for your yearly 'The KOTOR remake is still alive' announcement

Obi-wan experiencing a moment of angst, overlaid atop numerous PC Gamer headlines about the KOTOR remake announcing it's still alive.
(Image credit: LucasFilm)

Look, I get it: you can get a lot of videogame news anywhere, right? So I try to be interesting. I try to spice things up. I try to write in a funny and personable way that you hopefully don't find aggravating, so that you choose to spend your time reading news on PC Gamer rather than Competitor Website X. Like that time when I joked that the KOTOR remake had returned for an "annual tradition" of reminding you it's still alive, "but no you can't hear anything more about it until it comes back next year to say it again." What japes!

Anyway, the KOTOR remake just returned almost exactly a year after I wrote that to remind you it's still alive.

That really was all he could say. Willits said nothing more about KOTOR—no indication of what state it was in, when we might see it, or whether Saber's crack dev squad had figured out how to make Carth Onasi less annoying*. And although I think it's very funny that my throwaway gag about an annual proof-of-life tradition has become the literal truth, I can't blame him.

The KOTOR remake's had a rocky road. After its initial announcement, it was taken off its original dev—Aspyr—and quietly handed over to Saber Interactive, where it's been under wraps ever since.

Pictured: everything we've ever seen of the KOTOR remake. (Image credit: Aspyr / Sony)

Aside from our yearly check-ins to confirm that, no, no one has yet euthanised the project, the most we've really learnt about the shape of the project is from a report last year confirming Saber's work on it and revealing that, at least notionally, a KOTOR 2 remake is also on an internal roadmap somewhere. It'll be a while till we get to that, though, and I anticipate at least two or three more news posts like this before we even see the remake of 1.

*I actually don't mind Carth. He's fine.

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Joshua Wolens
News Writer

One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times. He'll play pretty much anything, and has written far too much on everything from visual novels to Assassin's Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you're all far too mean about Deus Ex: Invisible War.

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